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Creatures

Creatures are the other glyphs that move about the world. Each belongs to a faction, keeps to a routine, and notices what it sees and hears. Some of them fight, to the death (see Combat).

More about creatures:

Factions

Every creature belongs to a faction, and so do you. Two factions are either hostile to each other or neutral, both ways round. A faction is neutral to itself.

Every monster is your enemy, but monsters do not fight each other. A kobold and a giant rat on the same floor leave each other alone, and so do an orc band and the dead. There are two exceptions: the fey courts are at war, and so are the demons and the devils. Wildlife leaves everyone alone, and everyone leaves it alone.

Miscasts and necromancy bring three factions of their own that break these rules. The berserk (the dead that rise beyond control, and a summoning turned on its caster) attack everyone, each other too, and leave only the gates alone. The loosed, the fiends a miscast’s gate lets through, attack everyone but each other and the gates. The gates themselves are at peace with every monster and an enemy to you and your side alone.

FactionHostile toAnimalsAttacked by you, joins
Youvermin, warren rats, kobolds, goblins, orcs, undead, marsh things, cultists, outlaws, hags, duergar, drow, giants, trolls, fire things, demons, animated things, elementals, Unseelie court, wrathful fey, fiends, devils, yugoloths, the gates, keepers of the layers, outraged shopkeepersno-
Verminyouyes-
Warren ratsyou, koboldsyes-
Koboldsyou, warren ratsno-
Goblinsyouno-
Orcsyouno-
Undeadyouno-
Marsh thingsyouno-
Cultistsyouno-
Outlawsyouno-
Hagsyouno-
Duergaryouno-
Drowyouno-
Giantsyouno-
Trollsyouno-
Fire thingsyouno-
Demonsyou, devilsno-
Animated thingsyouno-
Elementalsyouno-
Seelie courtUnseelie courtnoWrathful fey
Unseelie courtyou, Seelie court, wrathful feyno-
Wrathful feyyou, Unseelie courtno-
Fiendsyouno-
Devilsyou, demonsno-
Yugolothsyouno-
The gatesyouno-
The loosedeveryone but its own and the gatesno-
Keepers of the layersyouno-
Peaceful folknobodyno-
Spiritsnobodyno-
Wildlifenobodyyes-
Merchantsnobodyno-
Outraged shopkeepersyouno-
The berserkeveryone, its own too, but the gatesno-

Animals. The factions marked as animals above leave a character with the Beast-friend talent alone, and that character leaves them alone too. This lasts until the character attacks one. From then on, creatures of that type (all giant rats, say) treat them as their faction normally would. A fiend in a beast’s shape, such as the hell hound or the nightmare, is not an animal, and Beast-friend does not calm it.

The fey courts. Each fey creature (sprites, pixies, redcaps, dryads, and the rest) belongs to one of two courts. The court is picked at random when the creature comes into the world, and it never changes.

  • The Seelie court leaves you alone.
  • The Unseelie court hunts you.

The two courts fight each other on sight, and both leave every other faction alone. Some kinds lean one way: nearly every redcap is Unseelie, and nearly every dryad is Seelie. The odds for each kind are in the “Faction” column of the table at the bottom of this page.

If you attack a Seelie fey, it turns on you for good. It becomes one of the wrathful fey: hostile to you, and still at war with the Unseelie.

To tell how a creature stands toward you, look at it (look mode). A hostile one is marked, as in “A giant rat (hostile, unhurt), on stone floor.” A fey shows its court the same way: an Unseelie one is marked hostile, a Seelie one neutral.

The creatures

Each creature’s look, its faction, how it stands toward you, and how it fights are in the first table below; what it carries is after it. The creatures’ numbers are on Creatures in numbers.

The dead still to come. Some of the dead below live in no dungeon yet. They wait in places deeper than any found so far:

The touch and bite of these last ones take two points of a stat for good unless the check holds. The eldest vampire and the demilich take three. A temple’s mending gives the points back.

The outlaws of the Ascmearc are people (@) hostile to you alone. No faction fights them, so they hide among whatever lives in the old places where they have gone to ground. Footpads carry short swords, and footpad archers short bows.

Above them are four wanted criminals. Each is one of a kind and met at most once:

  • Mother Sallow, the Fennhām Poisoner: quick and quiet, and poison cannot touch her. She carries the stiletto Widowmaker.
  • Black Wystan, the Gentleman of the Road: an archer with the long bow High Toby, forty arrows, and a short sword.
  • Brother Osrick, the Resurrection Man: he fights with a mace, sees in the dark through the Unhalwed Bedes, and shrugs off half of any cold or poison.
  • Sergeant Herrick, the Deserter: he carries a great axe (a magic one half the time) and wears the Turncoat, the mail that keeps fear from him.

Each always carries their own unique item and drops it where they die. Named monsters go by their names in what the game tells you, with no “the” (“Black Wystan shoots you.”). Each waits at the bottom of a lair of their own, where the Weyfarers’ Gilde sends you (see The wanted). The footpads run with them there.

Demons come up from below. The lesser ones (u) run from the dretch to the chasme, the greater ones (U) from the hezrou to the balor. None of them leaves a body behind. Poison does nothing to them, and fire does them less harm than it should (the balor none at all). So far only the dretch and the quasit are met in the delf; the rest wait in deeper places.

CreatureGlyphFactionToward youAttacks
Abyssal gate0The gateshostilenever
Air elementalEElementalshostileup close, bursts when it dies
Animated armourAAnimated thingshostileup close
Animated bellows(Animated thingshostileup close
Animated blade)Animated thingshostileup close
Animated book(Animated thingshostileup close
Animated broom/Animated thingshostileup close
Animated bucket(Animated thingshostileup close
Animated candlestick(Animated thingshostileup close
Animated chair(Animated thingshostileup close
Animated coat stand/Animated thingshostileup close
Animated cooking pot(Animated thingshostileup close
Animated kettle(Animated thingshostileup close
Animated ladle(Animated thingshostileup close
Animated lantern(Animated thingshostileup close, bursts when it dies
Animated panoplyAAnimated thingshostileup close
Animated rug(Animated thingshostileup close
Animated stool(Animated thingshostileup close
Animated teapot(Animated thingshostileup close
Animated warming pan(Animated thingshostileup close
AnkouGUndeadhostileup close
Annis haghHagshostileup close
Arcanaloth&Yugolothshostilecasts spells from afar
Arch-gate0The gateshostilenever
ArchlichLUndeadhostilecasts spells from afar
Ash wraithWUndeadhostilecasts spells from afar
BadgerqWildlifeneutralnever
BalefireEElementalshostileup close, bursts when it dies
BalgurauDemonshostileup close
BalorUDemonshostileup close (cost 700), bursts when it dies
BansheeGUndeadhostileup close
Barbed devilUDevilshostileup close
BarghestCUndeadhostileup close
Barrow ghoulzUndeadhostileup close
Barrow kingWUndeadhostilecasts spells from afar
Barrow spidersVerminhostileup close
BasiliskRVerminhostileup close
BearqWildlifeneutralnever
Bearded devilUDevilshostileup close
Bheur haghHagshostilecasts spells from afar
Black gate0The gateshostilenever
Black hounddWildlifeneutralnever
Black puddingPVerminhostileup close
Black shuckCUndeadhostileup close
Blink dogCSeelie court 80%, Unseelie court 20%neutral or hostileup close
BoarqWildlifeneutralnever
BodachZUndeadhostileup close
Bog bodyzUndeadhostileup close
BogglefSeelie court 50%, Unseelie court 50%neutral or hostileup close
Bone colossusZUndeadhostileup close
Bone devilUDevilshostileup close
Bone dragonDUndeadhostileup close
Bone drakeDUndeadhostileup close
Bone wyvernDUndeadhostileup close
BrimwolfEElementalshostileup close, bursts when it dies
Burning skullzUndeadhostileup close, bursts when it dies
CambionpFiendshostileup close
Canoloth&Yugolothshostileup close
CatfWildlifeneutralnever
Cave batbWildlifeneutralnever
Cave beetleaWildlifeneutralnever
Cave lizardlWildlifeneutralnever
Chain devilUDevilshostileup close
Charnel heapZUndeadhostileup close
Charnel titanZUndeadhostileup close
Charred deadzUndeadhostileup close
ChasmeuDemonshostileup close
ChickencWildlifeneutralnever
Church grimCUndeadhostileup close
Cinder elementalEFire thingshostileup close, bursts when it dies
Clatter of cutlery(Animated thingshostileup close
Cloud giantHGiantshostileup close, throws a boulder from afar
CockatricecVerminhostileup close
Corpse candleyUndeadhostileup close
Crawling handzUndeadhostileup close
CrocodileRMarsh thingshostileup close
Cult chymist@Cultistshostileup close, throws a stinking flask from afar
Dark wizard@Cultistshostilecasts spells from afar
DarklingfSeelie court 50%, Unseelie court 50%neutral or hostileup close
Death knightZUndeadhostileup close
Deathless kingLUndeadhostilecasts spells from afar
DeathshadeGUndeadhostileup close
DeerdWildlifeneutralnever
DemilichLUndeadhostilecasts spells from afar
Dire gate0The gateshostilenever
Dire wargCOrcshostileup close
DraugrZUndeadhostileup close
Draugr lordZUndeadhostileup close
Dread lordZUndeadhostileup close
Dread wraithWUndeadhostileup close
Dread wyrmDUndeadhostileup close
DretchuDemonshostileup close
Drow arbalestereDrowhostileup close, throws a poisoned bolt from afar
Drow archmageeDrowhostilecasts spells from afar
Drow assassineDrowhostileup close
Drow blademastereDrowhostileup close (cost 600)
Drow captaineDrowhostileup close
Drow crossbowmaneDrowhostileup close, throws a poisoned bolt from afar
Drow high priestesseDrowhostilecasts spells from afar
Drow mageeDrowhostilecasts spells from afar
Drow matroneDrowhostilecasts spells from afar
Drow priestesseDrowhostilecasts spells from afar
Drow stalkereDrowhostileup close
Drow warrioreDrowhostileup close
DrownedzUndeadhostileup close
Drowned kingZUndeadhostileup close
DryadnSeelie court 90%, Unseelie court 10%neutral or hostilecasts spells from afar
Duergar crossbowmanhDuergarhostileshoots from afar
Duergar hulkhDuergarhostileup close
Duergar kinghDuergarhostileup close
Duergar mindbreakerhDuergarhostilecasts spells from afar
Duergar minerhDuergarhostileup close
Duergar priesthDuergarhostilecasts spells from afar
Duergar skeletonzUndeadhostileup close
Duergar slingerhDuergarhostileshoots from afar
Duergar smithhDuergarhostileup close
Duergar spider riderhDuergarhostileup close
Duergar thanehDuergarhostileup close
Duergar veteranhDuergarhostileup close
Duergar warriorhDuergarhostileup close
Dust devileElementalshostilebursts beside you
Earth elementalEElementalshostileup close, throws a stone from afar
Elder air elementalEElementalshostileup close, bursts when it dies
Elder earth elementalEElementalshostileup close, throws a stone from afar
Elder fire elementalEElementalshostileup close, bursts when it dies
Elder ice elementalEElementalshostileup close, bursts when it dies
Elder lightning elementalEElementalshostileup close, bursts when it dies
Elder trollTTrollshostileup close
Elder vampireVUndeadhostileup close
Elder water elementalEElementalshostileup close, bursts when it dies
Eldest vampireVUndeadhostileup close
Ember beetleaFire thingshostileup close
Ember moteeElementalshostilebursts beside you
ErinyesUDevilshostileup close
Fen ghoulzUndeadhostileup close
FetchGUndeadhostileup close
Fire elementalEElementalshostileup close, bursts when it dies
Fire giantHGiantshostileup close, throws a burning boulder from afar
Fire salamanderSFire thingshostileup close
Fire trollTTrollshostileup close
Forest trollTTrollshostileup close
Frost giantHGiantshostileup close, throws a block of ice from afar
Frost moteeElementalshostilebursts beside you
Gallows deadZUndeadhostileup close
Gate of gloom0The gateshostilenever
GhastzUndeadhostileup close
GhostGUndeadhostileup close
Ghost dragonDUndeadhostileup close
Ghost lordGUndeadhostilecasts spells from afar
Ghoul kingzUndeadhostileup close
Ghoul lordzUndeadhostileup close
Giant centipedecVerminhostileup close
Giant frogRMarsh thingshostileup close
Giant jarlHGiantshostileup close, throws a boulder from afar
Giant leechwMarsh thingshostileup close
Giant ratrVerminhostileup close
Giant shamanHGiantshostilecasts spells from afar
Gibbering shadeGUndeadhostileup close
GlabrezuUDemonshostileup close
GoblingGoblinshostileup close
Goblin archergGoblinshostileshoots from afar
Goblin chiefgGoblinshostileup close
Goblin firebombergGoblinshostileup close, throws a flask of fire from afar
Goblin wizardgGoblinshostilecasts spells from afar
GorgonqVerminhostilebreathes, and up close
Grave houndCUndeadhostileup close
Grave knightZUndeadhostileup close
Grave wormwVerminhostileup close
Great boarqWildlifeneutralnever
Greater air elementalEElementalshostileup close, bursts when it dies
Greater earth elementalEElementalshostileup close, throws a stone from afar
Greater fire elementalEElementalshostileup close, bursts when it dies
Greater ice elementalEElementalshostileup close, bursts when it dies
Greater lightning elementalEElementalshostileup close, bursts when it dies
Greater shadowGUndeadhostileup close
Greater water elementalEElementalshostileup close, bursts when it dies
Green haghHagshostilecasts spells from afar
Hand of gloryzUndeadhostileup close
HarerWildlifeneutralnever
Headless knightZUndeadhostileup close
Hell houndCFiendshostileup close
Hellmouth0The gateshostilenever
HezrouUDemonshostileup close
Hill giantHGiantshostileup close, throws a boulder from afar
Hill trollTTrollshostileup close
HoarstoneEElementalshostileup close, throws a stone from afar
HobgoblingGoblinshostileup close
Hobgoblin archergGoblinshostileshoots from afar
Hobgoblin captaingGoblinshostileup close
Hobgoblin legionnairegGoblinshostileup close
Hobgoblin sergeantgGoblinshostileup close
Hobgoblin warcastergGoblinshostilecasts spells from afar
Hobgoblin warlordgGoblinshostileup close
Horned devilUDevilshostileup close
HounddWildlifeneutralnever
Hound of the huntCUndeadhostileup close
HydraHMarsh thingshostileup close
Hydra headsMarsh thingshostileup close
Ice devilUDevilshostileup close
Ice elementalEElementalshostileup close, bursts when it dies
Ice trollTTrollshostileup close
ImpiDevilshostileup close
IncubusnFiendshostileup close
Invisible stalkerEElementalshostileup close, bursts when it dies
Iron gate0The gateshostilenever
KnockerGUndeadhostileup close
KoboldkKoboldshostileup close
Kobold alchemistkKoboldshostileup close, throws a flask of oil from afar
Kobold archerkKoboldshostileshoots from afar
Kobold shamankKoboldshostilecasts spells from afar
Kobold zombiezUndeadhostileup close
KorredFSeelie court 50%, Unseelie court 50%neutral or hostileup close
Large spidersWildlifeneutralnever
LemureuDevilshostileup close
Lesser air elementalEElementalshostileup close, bursts when it dies
Lesser earth elementalEElementalshostileup close, throws a stone from afar
Lesser fire elementalEElementalshostileup close, bursts when it dies
Lesser ice elementalEElementalshostileup close, bursts when it dies
Lesser lightning elementalEElementalshostileup close, bursts when it dies
Lesser water elementalEElementalshostileup close, bursts when it dies
LichLUndeadhostilecasts spells from afar
Lich-drakeDUndeadhostileup close
Lightning elementalEElementalshostileup close, bursts when it dies
Lords’ gate0The gateshostilenever
LynxfWildlifeneutralnever
Magma crawlerwFire thingshostileup close, bursts when it dies
MarilithUDemonshostileup close (cost 500)
Marsh trollTMarsh thingshostileup close
MeenlockfSeelie court 10%, Unseelie court 90%neutral or hostileup close
Mezzoloth&Yugolothshostileup close
MimiclingmVerminhostileup close
Mud golemXMarsh thingshostileup close
MummyMUndeadhostileup close
Mummy kingMUndeadhostilecasts spells from afar
Mummy lordMUndeadhostilecasts spells from afar
Mummy priestMUndeadhostilecasts spells from afar
NalfeshneeUDemonshostileup close
Necromancer@Cultistshostilecasts spells from afar
Night haghFiendshostilecasts spells from afar
Night mareGUndeadhostileup close
NightgangerZUndeadhostileup close
NightmareuFiendshostileup close
NightwingDUndeadhostileup close
NightwormwUndeadhostileup close
NosferatuVUndeadhostileup close
Nycaloth&Yugolothshostileup close
NymphnSeelie court 90%, Unseelie court 10%neutral or hostilecasts spells from afar
OgreOGiantshostileup close
Ogre mageOGiantshostilecasts spells from afar
Ogre maulerOGiantshostileup close
Ogre zombieZUndeadhostileup close
Orc archeroOrcshostileshoots from afar
Orc berserkeroOrcshostileup close
Orc bowmanoOrcshostileshoots from afar
Orc high shamanoOrcshostilecasts spells from afar
Orc raideroOrcshostileup close
Orc runtoOrcshostileup close
Orc shamanoOrcshostilecasts spells from afar
Orc veteranoOrcshostileup close
Orc war chiefoOrcshostileup close
Orc warlordoOrcshostileup close
Orc warrioroOrcshostileup close
Pale drinkerGUndeadhostileup close
PantherfWildlifeneutralnever
Pit fiendUDevilshostileup close
PixiefSeelie court 50%, Unseelie court 50%neutral or hostilecasts spells from afar
PolecatrWildlifeneutralnever
PoltergeistGUndeadhostileup close
QuasituDemonshostileup close
QuicklingfSeelie court 25%, Unseelie court 75%neutral or hostileup close
RakshasafFiendshostilecasts spells from afar
RavenBWildlifeneutralnever
RedcapfSeelie court 10%, Unseelie court 90%neutral or hostileup close
RevenantZUndeadhostileup close
Rift0The gateshostilenever
RimethurseEElementalshostileup close, bursts when it dies
Rotting dragonDUndeadhostileup close
Rotting drakeDUndeadhostileup close
Rotting trollTUndeadhostileup close
Rust monsterRVerminhostileup close
SatyrFSeelie court 50%, Unseelie court 50%neutral or hostileup close
Screaming skullzUndeadhostileup close
Sea haghHagshostileup close
ShadowGUndeadhostileup close
Shopkeeper@Merchantsneutralnever
Skeletal ratrUndeadhostileup close
Skeletal wolfCUndeadhostileup close
SkeletonzUndeadhostileup close
Skeleton archerzUndeadhostileshoots from afar
Skeleton warriorzUndeadhostileup close
SluaghGUndeadhostileup close
Spark moteeElementalshostilebursts beside you
SpectreGUndeadhostileup close
SpritefSeelie court 50%, Unseelie court 50%neutral or hostileshoots from afar
Stone giantHGiantshostileup close, throws a boulder from afar
Stone hauntGUndeadhostileup close
Stone moteeElementalshostilebursts beside you
Stone trollTTrollshostileup close
Storm giantHGiantshostileup close, throws a boulder from afar
SuccubusnFiendshostileup close
ThunderheadEElementalshostileup close, bursts when it dies
ToadRWildlifeneutralnever
TrollTTrollshostileup close
Troll chieftainTTrollshostileup close
Troll shamanTTrollshostilecasts spells from afar
Two-headed trollTTrollshostileup close (cost 700)
Ultroloth&Yugolothshostileup close
VampireVUndeadhostileup close
Vampire lordVUndeadhostileup close
Vampire spawnVUndeadhostileup close
VrockUDemonshostileup close
Warden of the gateUKeepers of the layershostileup close
WargCOrcshostileup close
Washer at the fordGUndeadhostileup close
Water elementalEElementalshostileup close, bursts when it dies
Water moteeElementalshostilebursts beside you
Welkin windEElementalshostileup close, bursts when it dies
White ladyGUndeadhostileup close
Wight lordWUndeadhostileup close
Wild huntsmanZUndeadhostileup close
Will-o’-wispyMarsh thingshostilecasts spells from afar
WolfCWildlifeneutralnever
WormhostzUndeadhostileup close
WormlordzUndeadhostilecasts spells from afar
WraithWUndeadhostileup close
Wraith lordWUndeadhostileup close
Yeth houndCSeelie court 25%, Unseelie court 75%neutral or hostileup close
ZombiezUndeadhostileup close

The Ascmearc has creatures of its own:

CreatureGlyphFactionToward youAttacks
Barrow wightWUndeadhostilecasts spells from afar
Black Wystan@Outlawshostileshoots from afar
Bog haghMarsh thingshostilecasts spells from afar
Brother Osrick@Outlawshostileup close
Business partner@Peaceful folkneutralnever
Chambermaid@Peaceful folkneutralnever
Cottar@Peaceful folkneutralnever
Crystal guardianEElementalshostileup close, throws a crystal shard from afar
Cult priest@Cultistshostilecasts spells from afar
Cultist@Cultistshostileup close
Deep gnome@Peaceful folkneutralnever
Deep-gnome binder@Peaceful folkneutralnever
Deep-gnome headman@Peaceful folkneutralnever
Deep-gnome jeweller@Peaceful folkneutralnever
Deep-gnome priest@Peaceful folkneutralnever
Deep-gnome trader@Merchantsneutralnever
Duergar traderhMerchantsneutralnever
Dwarven miserhPeaceful folkneutralnever
Fire drakeDFire thingshostilebreathes, and up close
Footpad@Outlawshostileup close
Footpad archer@Outlawshostileshoots from afar
Gnægan the Rat KingrKeepers of the layershostileup close
Grundwyrgen the Mere-WifehKeepers of the layershostileup close
Guildmaster@Peaceful folkneutralnever
Hrīmwyrm the WhiteDKeepers of the layershostilebreathes, and up close
Innkeeper@Peaceful folkneutralnever
Līgetdrȳ the Storm-Wright@Keepers of the layershostilecasts spells from afar
Mine factor@Peaceful folkneutralnever
Mother Sallow@Outlawshostileup close
Nihtscinna the HollowGKeepers of the layershostileup close
Nīðdraca the Hate-WyrmDKeepers of the layershostilebreathes, and up close
Patron@Peaceful folkneutralnever
Pedlar@Merchantsneutralnever
Reeve@Peaceful folkneutralnever
Sergeant Herrick@Outlawshostileup close
Servant@Peaceful folkneutralnever
Sexton@Peaceful folkneutralnever
Sister@Peaceful folkneutralnever
Squire@Peaceful folkneutralnever
Strange spiritSSpiritsneutralnever
Stānēoten the HurlerHKeepers of the layershostileup close, throws a boulder from afar
Training dummyYPeaceful folkneutralnever
Villager@Peaceful folkneutralnever
Wise-woman@Peaceful folkneutralnever
Wælcyrge the ChooserAKeepers of the layershostileup close
Wēalāf the UnburiedWKeepers of the layershostileup close
Āttorcoppe the SpinnerSKeepers of the layershostileup close

What they carry

Whether a creature opens doors and carries a light, its chance to drop a magic or rare item where it dies, besides what it carried (see Magic items), the colour of crystal its nature is, and the gear it may have. A dropped item’s item level is the creature’s level, or the floor’s if that is higher.

CreatureDoors and lightDrops magicCrystalGear
Abyssal gate--black-
Air elemental--blue-
Animated armouropens doors-white-
Animated bellows--white-
Animated blade--white-
Animated book--white-
Animated broom--white-
Animated bucket--white-
Animated candlestick--white-
Animated chair--white-
Animated coat stand--white-
Animated cooking pot--white-
Animated kettle--white-
Animated ladle--white-
Animated lanterncarries a light-white-
Animated panoplyopens doors-white-
Animated rug--white-
Animated stool--white-
Animated teapot--white-
Animated warming pan--white-
Ankou--black-
Annis hagopens doors10%black-
Arcanalothopens doors15%black-
Arch-gate--black-
Archlichopens doors100%black-
Ash wraithopens doors10%black-
Badger--red-
Balefirecarries a light5%blue-
Balgura--black-
Baloropens doors, carries a light100%blacka great sword 100% (magic 19%)
Banshee--black-
Barbed devilopens doors-black-
Barghest--black-
Barrow ghoulopens doors-black-
Barrow kingopens doors20%blacka long sword 90% (magic 15%)
Barrow spider--green-
Basilisk----
Bear--red-
Bearded devilopens doors-blacka glaive 60% (magic 3%)
Bheur hagopens doors19%black-
Black gate--black-
Black hound--red-
Black pudding--green-
Black shuck--black-
Blink dog--gold-
Boar--red-
Bodachopens doors-black-
Bog body--black-
Boggleopens doors-gold-
Bone colossus--black-
Bone devilopens doors-black-
Bone dragon--black-
Bone drake--black-
Bone wyvern--black-
Brimwolf-5%blue-
Burning skullcarries a light-black-
Cambionopens doors8%blacka long sword or a great sword 80% (magic 5%); a chain mail shirt 50% (magic 5%)
Canoloth--black-
Cat--red-
Cave bat--red-
Cave beetle----
Cave lizard--red-
Chain devilopens doors-black-
Charnel heap--black-
Charnel titan--black-
Charred dead--black-
Chasme--black-
Chicken--red-
Church grim--black-
Cinder elementalcarries a light-blue-
Clatter of cutlery--white-
Cloud giantopens doors6%red-
Cockatrice----
Corpse candlecarries a light-black-
Crawling hand--black-
Crocodile--green-
Cult chymistopens doors8%blacka dagger 90% (racial weapon); a stinking flask or 2 stinking flasks 60%
Dark wizardopens doors15%blacka quarterstaff 90% (racial weapon); a wool cloak or a travelling cloak 70% (magic 8%); a gold and ruby amulet or a jade amulet 60% (magic 10%); 30 copper coins or 60 copper coins 50%
Darklingopens doors-gold-
Death knightopens doors20%blacka great sword 95% (magic 13%); a suit of plate armour 95%
Deathless kingopens doors100%blacka long sword or an iron helm 100% (magic 100%)
Deathshade--black-
Deer--red-
Demilich-100%black-
Dire gate--black-
Dire warg--red-
Draugropens doors-blacka great axe 50%
Draugr lordopens doors-blacka great axe 90% (magic 6%)
Dread lordopens doors-blacka great sword 95% (magic 19%); a suit of plate armour 95% (magic 13%)
Dread wraith--black-
Dread wyrm--black-
Dretchopens doors-black-
Drow arbalesteropens doors8%bluea chain mail shirt 60% (magic 4%); a wool cloak 60%; a pair of leather boots 50%
Drow archmageopens doors19%bluea wool cloak 90% (magic 13%); a gold and ruby amulet 70% (magic 15%); a silver ring 40% (magic 15%); 8 gold coins 80%
Drow assassinopens doors10%bluea studded leather jerkin 70% (magic 6%); a wool cloak 80% (magic 6%); a pair of leather boots 50% (magic 3%); 100 copper coins or 4 gold coins 60%
Drow blademasteropens doors8%bluea chain mail shirt 70% (magic 5%); a wool cloak 50%; a pair of leather boots 50%
Drow captainopens doors15%bluea chain mail shirt 90% (magic 10%); a wool cloak 70% (magic 6%); a pair of leather boots 60% (magic 4%); 200 copper coins or 6 gold coins 80%
Drow crossbowmanopens doors3%bluea studded leather jerkin 70% (magic 1%); a wool cloak 60%; a pair of leather boots 40%
Drow high priestessopens doors19%bluea chain mail shirt 90% (magic 13%); a gold and ruby amulet 80% (magic 15%); 10 gold coins 80%
Drow mageopens doors10%bluea wool cloak 80% (magic 5%); a jade amulet 50% (magic 10%); 80 copper coins or 2 gold coins 60%
Drow matronopens doors100%bluea chain mail shirt 100% (magic 19%); a gold and ruby amulet 100% (magic 19%); a gold ring 60% (magic 19%); 20 gold coins 100%
Drow priestessopens doors10%bluea chain mail shirt 70% (magic 4%); a gold and ruby amulet 60% (magic 8%); 100 copper coins or 3 gold coins 60%
Drow stalkeropens doors5%bluea leather jerkin 70% (magic 3%); a wool cloak 80% (magic 3%); 30 copper coins or 50 copper coins 60%
Drow warrioropens doors3%bluea studded leather jerkin 70% (magic 1%); a wool cloak 50%; 20 copper coins or 30 copper coins 50%
Drowned--black-
Drowned kingopens doors-black-
Dryadopens doors6%blue-
Duergar crossbowmanopens doors6%whitea crossbow 90% (racial weapon); 12 crossbow bolts or 20 crossbow bolts 95%; a hand axe 60%; a studded leather jerkin 60% (magic 1%)
Duergar hulkopens doors5%whitea maul 90% (racial weapon)
Duergar kingopens doors100%whitea war hammer 90% (racial weapon); a suit of plate armour 90% (magic 13%); a great helm 80% (magic 8%); a large shield 70% (magic 8%); 15 gold coins or 30 gold coins 100%
Duergar mindbreakeropens doors15%bluea gold and ruby amulet 60% (magic 8%)
Duergar mineropens doors5%whitea pick-axe 90%; a hand axe 50% (racial weapon); a leather cap 40%
Duergar priestopens doors13%bluea mace 90% (racial weapon); a chain mail shirt 70% (magic 3%); a jade amulet 50% (magic 5%); 20 copper coins or 2 gold coins 40%
Duergar skeleton--blacka war hammer 80%; an iron helm 60%
Duergar slingeropens doors4%whitea sling 90% (racial weapon); 12 sling stones or 20 sling stones 95%; a hand axe 50%; a leather cap 40%
Duergar smithopens doors19%whitea war hammer 95% (racial weapon) (magic 4%); a chain mail shirt 80%
Duergar spider rideropens doors8%whitea studded leather jerkin 60% (magic 3%)
Duergar thaneopens doors19%whitea great axe 90% (racial weapon); a suit of banded mail 85% (magic 8%); a great helm 70% (magic 5%); 5 gold coins or 12 gold coins 80%
Duergar veteranopens doors9%whitea battle axe 90% (racial weapon); a suit of scale mail 80% (magic 3%); an iron helm 70% (magic 1%); a small shield 60%
Duergar warrioropens doors8%whitea hand axe 90% (racial weapon); a small shield 70%; a chain mail shirt 60% (magic 1%)
Dust devil--blue-
Earth elemental--blue-
Elder air elemental-3%blue-
Elder earth elemental-3%blue-
Elder fire elementalcarries a light3%blue-
Elder ice elemental-3%blue-
Elder lightning elementalcarries a light3%blue-
Elder troll-13%red-
Elder vampireopens doors100%black-
Elder water elemental-3%blue-
Eldest vampireopens doors100%black-
Ember beetle--red-
Ember motecarries a light-blue-
Erinyesopens doors6%blacka long sword 90% (magic 6%); a chain mail shirt 60% (magic 4%)
Fen ghoulopens doors-black-
Fetch--black-
Fire elementalcarries a light-blue-
Fire giantopens doors5%red-
Fire salamandercarries a light-red-
Fire trollcarries a light-red-
Forest trollopens doors-reda spear 50%
Frost giantopens doors5%red-
Frost mote--blue-
Gallows deadopens doors-black-
Gate of gloom--black-
Ghastopens doors-black-
Ghost--black-
Ghost dragon--black-
Ghost lord--black-
Ghoul kingopens doors-black-
Ghoul lordopens doors-black-
Giant centipede--green-
Giant frog--green-
Giant jarlopens doors15%red20 gold coins or 50 gold coins 80%
Giant leech--green-
Giant rat--green-
Giant shamanopens doors13%bluea bone amulet 60% (magic 8%)
Gibbering shade--black-
Glabrezuopens doors13%black-
Goblinopens doors5%greena club 90% (racial weapon); a leather cap 30%
Goblin archeropens doors6%greena short bow 90% (racial weapon); 12 arrows or 20 arrows 95%; a club 50%
Goblin chiefopens doors13%greena club 90% (racial weapon); a short sword 40%; a leather jerkin 70%; 10 copper coins or 25 copper coins 80%
Goblin firebomberopens doors8%greena club 90% (racial weapon); a flask of fire or 2 flasks of fire 60%
Goblin wizardopens doors10%bluea quarterstaff 90% (racial weapon); a bone amulet 60% (magic 5%); 10 copper coins or 20 copper coins 40%
Gorgon--red-
Grave hound--black-
Grave knightopens doors-blacka long sword 90% (magic 6%); a small shield 70%; a chain mail shirt or a suit of plate armour 90%
Grave worm--green-
Great boar--red-
Greater air elemental-1%blue-
Greater earth elemental-1%blue-
Greater fire elementalcarries a light1%blue-
Greater ice elemental-1%blue-
Greater lightning elementalcarries a light1%blue-
Greater shadow--black-
Greater water elemental-1%blue-
Green hagopens doors13%black-
Hand of glorycarries a light-black-
Hare--red-
Headless knightopens doors-blacka long sword or a glaive 90% (magic 8%)
Hell hound--black-
Hellmouth--black-
Hezrouopens doors-black-
Hill giantopens doors4%red-
Hill troll--reda maul 50%
Hoarstone-5%blue-
Hobgoblinopens doors5%reda long sword 90% (racial weapon); a small shield 50%; a studded leather jerkin or a chain mail shirt 70%; an iron helm 40%
Hobgoblin archeropens doors6%reda long war bow 90% (racial weapon); 15 arrows or 25 arrows 95%; a short sword 60%; a studded leather jerkin 60%; a leather cap 40%
Hobgoblin captainopens doors15%reda long sword 90% (racial weapon); a small shield or a large shield 85%; a suit of scale mail or a suit of banded mail 90% (magic 4%); an iron helm or a great helm 80%; 3 gold coins or 6 gold coins 60%
Hobgoblin legionnaireopens doors6%reda spear 90% (racial weapon); a large shield 70%; a chain mail shirt or a suit of scale mail 80%; an iron helm 60%
Hobgoblin sergeantopens doors9%reda long sword 90% (racial weapon); a small shield 80%; a chain mail shirt or a suit of scale mail 85% (magic 1%); an iron helm 70%; 15 copper coins or 30 copper coins 60%
Hobgoblin warcasteropens doors13%bluea quarterstaff 90% (racial weapon); a bone amulet 60% (magic 5%); a studded leather jerkin 50%; 10 copper coins or 20 copper coins 40%
Hobgoblin warlordopens doors20%reda great sword 90% (racial weapon); a suit of banded mail or a suit of plate armour 95% (magic 8%); a great helm 85%; a pair of gauntlets 50%; 8 gold coins or 15 gold coins 80%
Horned devilopens doors-black-
Hound--red-
Hound of the hunt--black-
Hydra----
Hydra head----
Ice devilopens doors-black-
Ice elemental--blue-
Ice troll--red-
Impopens doors-black-
Incubusopens doors-black-
Invisible stalkeropens doors-blue-
Iron gate--black-
Knocker--black-
Koboldopens doors, carries a light6%greena spear 90% (racial weapon); a leather cap 25%; a padded coat or a leather jerkin 15% (magic 1%); 4 copper coins or 9 copper coins 30%
Kobold alchemistopens doors8%greena spear 90% (racial weapon); a flask of oil or 2 flasks of oil 70%
Kobold archeropens doors8%greena short bow 90% (racial weapon); 12 arrows or 20 arrows 95%; a leather cap 20% (magic 1%)
Kobold shamanopens doors13%bluea bone amulet 60% (magic 4%); 5 copper coins or 12 copper coins 30%
Kobold zombie--black-
Korredopens doors-gold-
Large spider--red-
Lemure--black-
Lesser air elemental--blue-
Lesser earth elemental--blue-
Lesser fire elementalcarries a light-blue-
Lesser ice elemental--blue-
Lesser lightning elementalcarries a light-blue-
Lesser water elemental--blue-
Lichopens doors19%black-
Lich-drake-100%black-
Lightning elementalcarries a light-blue-
Lords’ gate--black-
Lynx--red-
Magma crawlercarries a light-red-
Marilithopens doors19%black-
Marsh trollopens doors8%red-
Meenlock--gold-
Mezzolothopens doors-blacka trident 80% (magic 1%)
Mimicling----
Mud golem--white-
Mummy--black-
Mummy kingopens doors100%black-
Mummy lordopens doors19%black-
Mummy priestopens doors13%black-
Nalfeshneeopens doors19%black-
Necromanceropens doors13%blacka dagger 90% (racial weapon) (magic 6%); a wool cloak 50%; a bone amulet 60% (magic 8%)
Night hagopens doors13%black-
Night mare--black-
Nightganger--black-
Nightmarecarries a light-black-
Nightwing--black-
Nightworm--black-
Nosferatuopens doors-black-
Nycalothopens doors-blacka great axe 100% (magic 4%)
Nymphopens doors8%blue-
Ogreopens doors6%reda maul 80% (racial weapon)
Ogre mageopens doors13%bluea bone amulet 50% (magic 5%); 3 gold coins or 8 gold coins 40%
Ogre mauleropens doors6%reda maul 90% (racial weapon); 10 copper coins or 25 copper coins 40%
Ogre zombie--black-
Orc archeropens doors5%reda short bow 90% (racial weapon); 12 arrows or 20 arrows 95%; a scimitar 50%
Orc berserkeropens doors6%reda great axe 90% (racial weapon)
Orc bowmanopens doors8%reda composite bow 90% (racial weapon); 20 arrows or 30 arrows 95%; a studded leather jerkin 60%; a scimitar 60%
Orc high shamanopens doors15%bluea quarterstaff 90% (racial weapon); a bone amulet 80% (magic 8%); 20 copper coins or 2 gold coins 60%
Orc raideropens doors6%reda battle axe 90% (racial weapon); a studded leather jerkin 40%; a leather cap 50%
Orc runtopens doors3%reda dagger 90% (racial weapon); a leather cap 20%
Orc shamanopens doors13%bluea quarterstaff 90% (racial weapon); a bone amulet 60% (magic 4%); 10 copper coins or 20 copper coins 40%
Orc veteranopens doors8%reda scimitar 90% (racial weapon); a suit of scale mail 60% (magic 1%); an iron helm 50%; a small shield 60%
Orc war chiefopens doors13%reda scimitar 90% (racial weapon); a chain mail shirt 80% (magic 3%); an iron helm 70% (magic 1%); a small shield 50%; 30 copper coins or 3 gold coins 80%
Orc warlordopens doors19%reda battle axe 90% (racial weapon); a suit of banded mail 80% (magic 5%); a great helm 60% (magic 4%); a large shield 60% (magic 3%); 5 gold coins or 12 gold coins 80%
Orc warrioropens doors5%reda scimitar 90% (racial weapon); a leather jerkin 50%; a leather cap 40%; a small shield 25%
Pale drinker--black-
Panther--red-
Pit fiendopens doors13%black-
Pixie-4%blue-
Polecat--red-
Poltergeist--black-
Quasitopens doors-black-
Quickling--gold-
Rakshasaopens doors15%black-
Raven--red-
Redcapopens doors-golda pair of iron-shod boots 90%
Revenantopens doors-blacka long sword 50%
Rift--black-
Rimethurse-5%blue-
Rotting dragon--black-
Rotting drake--black-
Rotting troll--black-
Rust monster----
Satyropens doors-golda lute or a long-stemmed pipe 25%
Screaming skull--black-
Sea hagopens doors10%black-
Shadow--black-
Shopkeeperopens doors---
Skeletal rat--black-
Skeletal wolf--black-
Skeleton--blacka short sword or a spear 30%
Skeleton archer--blacka short bow 90% (racial weapon); 12 arrows or 20 arrows 95%
Skeleton warrior--blacka long sword or a spear 80%; a small shield 50%; a chain mail shirt 30%
Sluagh--black-
Spark mote--blue-
Spectre--black-
Sprite--greena short bow 90% (racial weapon); 8 arrows or 15 arrows 95%
Stone giantopens doors4%red-
Stone haunt--black-
Stone mote--blue-
Stone troll--red-
Storm giantopens doors8%red-
Succubusopens doors-black-
Thunderheadcarries a light5%blue-
Toad--red-
Troll-5%red-
Troll chieftainopens doors19%reda great axe 80% (magic 10%); a suit of scale mail 60% (magic 6%); an iron helm 60%
Troll shamanopens doors13%bluean ironwood staff 50%
Two-headed troll--red-
Ultrolothopens doors18%black-
Vampireopens doors13%black-
Vampire lordopens doors19%black-
Vampire spawnopens doors-black-
Vrockopens doors-black-
Warden of the gateopens doors100%black-
Warg--red-
Washer at the ford--black-
Water elemental--blue-
Water mote--blue-
Welkin wind-5%blue-
White lady--black-
Wight lordopens doors15%blacka long sword 80% (magic 10%)
Wild huntsmanopens doors-blacka spear or a glaive 90% (magic 13%)
Will-o’-wispcarries a light-blue-
Wolf--red-
Wormhost--black-
Wormlordopens doors-black-
Wraith--black-
Wraith lord--black-
Yeth hound--gold-
Zombie--black-

The Ascmearc:

CreatureDoors and lightDrops magicCrystalGear
Barrow wightopens doors10%blacka long sword 60% (magic 6%)
Black Wystanopens doors13%redHigh Toby (a Fine amethyst-inlaid long war bow (rare)) 100%; 40 arrows 100%; a short sword 100%; a leather jerkin 100%
Bog hagopens doors19%blacka quarterstaff 80% (magic 13%)
Brother Osrickopens doors13%reda mace 100%; The Unhalwed Bedes (a bone and smokestone amulet (rare)) 100%
Business partner----
Chambermaid----
Cottar----
Crystal guardian-100%blue-
Cult priestopens doors13%blacka dagger 90% (racial weapon) (magic 5%); a scroll of light or a scroll of identify or a scroll of frost or a scroll of fireball or a scroll of lightning or a scroll of cause wounds or a scroll of hex of weakness 40%
Cultistopens doors6%blacka dagger 90% (racial weapon); a scroll of light or a scroll of identify or a scroll of frost or a scroll of fireball 15%
Deep gnome----
Deep-gnome binder----
Deep-gnome headman----
Deep-gnome jeweller----
Deep-gnome priest----
Deep-gnome traderopens doors---
Duergar traderopens doors---
Dwarven miser----
Fire drakecarries a light100%red-
Footpadopens doors6%reda short sword 90% (racial weapon); a leather jerkin 75%
Footpad archeropens doors6%reda short bow 90% (racial weapon); 15 arrows or 25 arrows 95%; a dagger 50%; a leather jerkin 50%
Gnægan the Rat King-100%green-
Grundwyrgen the Mere-Wifeopens doors100%black-
Guildmaster----
Hrīmwyrm the White-100%red-
Innkeeper----
Līgetdrȳ the Storm-Wrightopens doors100%blue-
Mine factor----
Mother Sallowopens doors13%redWidowmaker (a Marvellous stiletto (rare)) 100%
Nihtscinna the Hollow-100%black-
Nīðdraca the Hate-Wyrm-100%red-
Patron----
Pedlaropens doors--a quarterstaff 90%; a travelling cloak or a wool cloak 75%; a wax candle or a coil of rope or a long-stemmed pipe or a ladle or a kettle 70%; a loaf of bread or a strip of dried meat or a handful of hazelnuts or a turnip or an apple 60%; a potion of healing or a scroll of light or a potion of antidote 30%
Reeve----
Sergeant Herrickopens doors13%reda great axe 100% (magic 13%); The Turncoat (a Masterwork suit of banded mail (rare)) 100%
Servant----
Sexton----
Sister----
Squire----
Strange spirit----
Stānēoten the Hurleropens doors100%red-
Training dummy----
Villager----
Wise-woman----
Wælcyrge the Chooseropens doors100%--
Wēalāf the Unburiedopens doors100%black-
Āttorcoppe the Spinner-100%green-

See also: How creatures behave, How creatures fight, and Creature powers.