Turns and movement
The game is turn based. You act, and then time passes while the creatures around you act, each at its own pace, until it is your turn again.
What actions cost
What you do decides how long it takes. Every action has a cost. A normal action costs 1000 and takes 6 seconds at a normal pace, which is your pace. An action that costs more takes longer in proportion, and one that costs less is quicker: an action of cost 1400 takes 8.4 seconds.
| Action | Cost | Takes at a normal pace |
|---|---|---|
| A step onto normal ground (other ground: see Terrain) | 1000 | 6 seconds |
| A creature waiting, or a turn of resting | 1000 | 6 seconds |
| Opening a door | 1000 | 6 seconds |
| Closing a door | 1000 | 6 seconds |
| Opening a chest | 1000 | 6 seconds |
| Unlocking a door or chest with a key (on top of opening it) | 1000 | 6 seconds |
| A try at picking a lock (once it gives, opening the door comes on top) | 2000 | 12 seconds |
| Kicking (a door, or a creature) | 1000 | 6 seconds |
Lighting or dousing a lantern ready in the Tool slot (u) | 1000 | 6 seconds |
Lowering a lit lantern’s hood (u) | 500 | 3 seconds |
| Taking stairs, entering a place from the overworld, or walking off an area’s edge | 1000 | 6 seconds |
| Picking up (however many stacks) | 1000 | 6 seconds |
| Dropping (however many stacks) | 1000 | 6 seconds |
| Attacking up close | 1000 | 6 seconds |
| Shooting with a missile weapon | 1000 | 6 seconds |
| Throwing | 1000 | 6 seconds |
| Reloading a crossbow (after every shot, on top of shooting) | 1000 | 6 seconds |
| Casting a spell (creatures) | 1000 | 6 seconds |
| Wielding something, or putting it away: Main hand, off hand | 1000 | 6 seconds |
| Putting something on, or taking it off: Head, neck, cloak, hands, left ring, right ring, extra ring 1, extra ring 2, extra ring 3, feet | 1000 | 6 seconds |
| Putting something on, or taking it off: Body | 3000 | 18 seconds |
| Readying something, or putting it away: Missile weapon, missiles, tool | 1000 | 6 seconds |
| A turn of eating (a meal takes several: see Food and corpses) | 1000 | 6 seconds |
| Reading a scroll | 1000 | 6 seconds |
| A turn of reading a grimoire to learn its spell (a reading takes many, by the spell’s level) | 1000 | 6 seconds |
| A turn of writing a scroll (the wizard’s Scribe: as many as reading its spell’s grimoire) | 1000 | 6 seconds |
| A turn of calling a familiar (the witch’s Call familiar: an hour’s sitting takes many) | 1000 | 6 seconds |
| A turn of digging (digging through a wall takes many) | 1000 | 6 seconds |
| Waiting, which is a turn of searching (searching for a while takes several) | 1000 | 6 seconds |
| A turn of making out a scroll without reading it (a try takes ten minutes) | 1000 | 6 seconds |
| A turn of praying at a forgotten altar (a prayer takes a minute) | 1000 | 6 seconds |
| A turn of drinking at a healing spring (a drink takes ten seconds) | 1000 | 6 seconds |
| A turn of foraging in the wild (a forage takes ten minutes) | 1000 | 6 seconds |
| A turn of gathering herbs from the glowing fungus (a gather takes five minutes) | 1000 | 6 seconds |
| A turn of tempering an item at a forge’s anvil (tempering takes ten minutes) | 1000 | 6 seconds |
| A turn of whittling a wooden item with a knife (whittling takes ten minutes) | 1000 | 6 seconds |
| A turn of making a recipe (the recipe says how long it takes) | 1000 | 6 seconds |
| A turn of salvaging an item for its materials (salvaging takes ten minutes) | 1000 | 6 seconds |
| Trying to disarm a trap (whatever comes of it) | 2000 | 12 seconds |
| Treating yourself with the Heal skill (whatever comes of it) | 2500 | 15 seconds |
| Chatting with someone (asking about a topic takes no time) | 500 | 3 seconds |
| Singing a song (a bard’s inspire) | 500 | 3 seconds |
| Trying to steal from someone, whatever comes of it | 1000 | 6 seconds |
| Feinting at a foe, whatever comes of it | 1000 | 6 seconds |
| One turn of taming a beast (a try takes several) | 1000 | 6 seconds |
| Intimidating a foe, whatever comes of it | 1000 | 6 seconds |
| Throwing your voice | 1000 | 6 seconds |
| Climbing out of the water onto ice (on top of the step onto the ice) | 2000 | 12 seconds |
The balor’s attacks cost 700 each.
The drow blademaster’s attacks cost 600 each.
The marilith’s attacks cost 500 each.
The two-headed troll’s attacks cost 700 each.
Every action takes the same time wherever you are, the overworld included.
Waiting there takes 6 seconds, and so do entering a place with > and walking off the edge of an
outdoor area back to the overworld. Only steps on the overworld are
different: each is a journey (below).
Picking up or dropping takes one action, however many stacks you take. Putting on or taking off
equipment takes its slot’s time for each thing that moves, so a swap takes both
times. Looking at your pack (I) or your equipment (i)
takes no time, and neither does anything that is refused, such as walking into a wall.
The clock counts whole seconds, so an action of 8.4 seconds shows as 8 or 9 seconds on it. A run of actions still adds up to their exact time: five such actions take exactly 42 seconds.
A heavy load slows every action you take, journeys included. Each takes a quarter longer when you are burdened (a normal action takes 7.5 seconds) and half again as long when you are strained (9 seconds). Overloaded, you cannot move at all. See Burden.
Steps
On a dungeon or outdoor level, how long a step takes depends on the terrain you step onto. A normal step takes 6 seconds. Wading through water or pushing through a bush takes twice as long (12 seconds). Moving through reeds, marsh, or rubble takes one and a half times as long (9 seconds). The full table is on the Terrain page.
On the overworld a step is a journey. It takes the time given for the terrain you step onto, from 20 minutes along a road to two and a half hours through a swamp. See The overworld.
You can move in eight directions, diagonals included. You cannot step into a wall or other solid terrain; trying takes no time. Walking into a closed door opens it, at the same cost as opening it. Moving into a creature that is hostile to you attacks it (see Creatures). Moving into any other creature swaps places with it, for your step’s time (“You swap places with the deer.”). If it will not make way, that takes no time (“The sentry doesn’t budge.”); see People and talk.
Running
Running moves you step after step in one direction, so you need not press a key for every step.
Hold Alt (Option on a Mac) and press a movement key (Controls). Each step takes a step’s time, as
if you had walked it, and you can stop only where the run stops.
In the open, you keep going the same way until the next step cannot be made: a wall or other solid terrain, a closed door, a creature, deep water, a trap you know of, or a cell you have never seen.
In a corridor (your first step lands in one), you follow it around its bends. You stop where it branches (a side passage, or a closed door in its wall: a door counts as a way on), where it ends, and where it opens into a room.
A run also stops for everything that stops a rest. A hostile creature that comes within 5 steps in view stops it (“The kobold comes close; you stop running.”), and one farther off does not. So does an attack on you, or a message on the message line, such as finding stairs or something lying where you step.
If your first step is not one a run can take, you take a plain step instead: into a door, it opens the door, and into a hostile creature, it attacks.
Creatures act at their own pace
Every creature has its own pace, its speed (below). The game does not show it. A faster creature takes less time over the same action, so it acts more often; a slower one acts less often. A creature’s actions have costs too: a step, a wait, or an attack takes it as long as the cost and its pace say. A creature’s load slows it as yours slows you.
After your action, the creatures on the level act in the order their turns come up, until it is your turn again:
- A creature as quick as you acts once for each normal action of yours, right after you.
- A quicker creature may act twice or more before your next turn, and a slower one now and then lets one of your turns pass.
- The longer your action takes, the more the creatures do meanwhile. Wading through water takes you twice as long as a normal step, so creatures get about twice as many actions during it.
- When a creature’s turn comes up at the same moment as yours, you go first.
Creatures on other levels do not act at all while you are away. See Creatures.
Speed
Here is the exact rule. Everyone gains their speed in energy every second of game time. An action costs its cost times its base time in seconds (6, or a journey’s time on the overworld). Whoever has paid off their last action acts next. So an action takes cost / 1000 × 1000 / speed × 6 seconds: a normal action takes 6 seconds at speed 1000 and 3 seconds at speed 2000. Leftover energy carries over, so a run of actions takes exactly their total time.
Your speed is the same whatever your race (see the table below). Some things make you quicker:
- Magic boots and cloaks take a share off the cost of your steps, and magic gloves, rings, and weapons off the cost of your attacks (Magic items).
- Your rank in a weapon skill or fighting style takes some off your attacks with it (Weapon skills).
After that, a load multiplies the time of everything you do (see Burden), and so does being bloated (Hunger). Everyone’s speed:
| Who | Speed | A normal action takes |
|---|---|---|
| You, whatever your race | 1000 | 6 seconds |
| Cave bat | 2000 | 3 seconds |
| Quickling | 2000 | 3 seconds |
| Welkin wind | 2000 | 3 seconds |
| Wælcyrge the Chooser | 1900 | 3.2 seconds |
| Elder air elemental | 1850 | 3.2 seconds |
| Greater air elemental | 1700 | 3.5 seconds |
| Hound of the hunt | 1700 | 3.5 seconds |
| Thunderhead | 1700 | 3.5 seconds |
| Dust devil | 1650 | 3.6 seconds |
| Air elemental | 1600 | 3.8 seconds |
| Elder lightning elemental | 1600 | 3.8 seconds |
| Hare | 1600 | 3.8 seconds |
| Nightwing | 1600 | 3.8 seconds |
| Sluagh | 1600 | 3.8 seconds |
| Eldest vampire | 1550 | 3.9 seconds |
| Spark mote | 1550 | 3.9 seconds |
| Elder vampire | 1500 | 4 seconds |
| Greater lightning elemental | 1500 | 4 seconds |
| Invisible stalker | 1500 | 4 seconds |
| Lesser air elemental | 1500 | 4 seconds |
| Wild huntsman | 1500 | 4 seconds |
| Lightning elemental | 1450 | 4.1 seconds |
| Balor | 1400 | 4.3 seconds |
| Banshee | 1400 | 4.3 seconds |
| Barbed devil | 1400 | 4.3 seconds |
| Blink dog | 1400 | 4.3 seconds |
| Chasme | 1400 | 4.3 seconds |
| Church grim | 1400 | 4.3 seconds |
| Cockatrice | 1400 | 4.3 seconds |
| Darkling | 1400 | 4.3 seconds |
| Deathshade | 1400 | 4.3 seconds |
| Dread wraith | 1400 | 4.3 seconds |
| Drow assassin | 1400 | 4.3 seconds |
| Ghost lord | 1400 | 4.3 seconds |
| Ghoul king | 1400 | 4.3 seconds |
| Gibbering shade | 1400 | 4.3 seconds |
| Greater shadow | 1400 | 4.3 seconds |
| Incubus | 1400 | 4.3 seconds |
| Lesser lightning elemental | 1400 | 4.3 seconds |
| Night mare | 1400 | 4.3 seconds |
| Nihtscinna the Hollow | 1400 | 4.3 seconds |
| Nosferatu | 1400 | 4.3 seconds |
| Nymph | 1400 | 4.3 seconds |
| Panther | 1400 | 4.3 seconds |
| Pit fiend | 1400 | 4.3 seconds |
| Pixie | 1400 | 4.3 seconds |
| Rakshasa | 1400 | 4.3 seconds |
| Rust monster | 1400 | 4.3 seconds |
| Shadow | 1400 | 4.3 seconds |
| Spectre | 1400 | 4.3 seconds |
| Succubus | 1400 | 4.3 seconds |
| Ultroloth | 1400 | 4.3 seconds |
| Vampire | 1400 | 4.3 seconds |
| Vampire lord | 1400 | 4.3 seconds |
| Vampire spawn | 1400 | 4.3 seconds |
| Washer at the ford | 1400 | 4.3 seconds |
| White lady | 1400 | 4.3 seconds |
| Will-o’-wisp | 1400 | 4.3 seconds |
| Wraith | 1400 | 4.3 seconds |
| Wraith lord | 1400 | 4.3 seconds |
| Black shuck | 1350 | 4.4 seconds |
| Ghoul lord | 1350 | 4.4 seconds |
| Yeth hound | 1350 | 4.4 seconds |
| Barrow ghoul | 1300 | 4.6 seconds |
| Cat | 1300 | 4.6 seconds |
| Clatter of cutlery | 1300 | 4.6 seconds |
| Deer | 1300 | 4.6 seconds |
| Ember mote | 1300 | 4.6 seconds |
| Lynx | 1300 | 4.6 seconds |
| Polecat | 1300 | 4.6 seconds |
| Raven | 1300 | 4.6 seconds |
| Water mote | 1300 | 4.6 seconds |
| Āttorcoppe the Spinner | 1300 | 4.6 seconds |
| Ankou | 1250 | 4.8 seconds |
| Barghest | 1250 | 4.8 seconds |
| Barrow spider | 1250 | 4.8 seconds |
| Black hound | 1250 | 4.8 seconds |
| Canoloth | 1250 | 4.8 seconds |
| Dire warg | 1250 | 4.8 seconds |
| Drow blademaster | 1250 | 4.8 seconds |
| Drow stalker | 1250 | 4.8 seconds |
| Duergar spider rider | 1250 | 4.8 seconds |
| Fen ghoul | 1250 | 4.8 seconds |
| Forest troll | 1250 | 4.8 seconds |
| Ghast | 1250 | 4.8 seconds |
| Ghost dragon | 1250 | 4.8 seconds |
| Giant frog | 1250 | 4.8 seconds |
| Grave hound | 1250 | 4.8 seconds |
| Headless knight | 1250 | 4.8 seconds |
| Hell hound | 1250 | 4.8 seconds |
| Nightmare | 1250 | 4.8 seconds |
| Poltergeist | 1250 | 4.8 seconds |
| Screaming skull | 1250 | 4.8 seconds |
| Warg | 1250 | 4.8 seconds |
| Wolf | 1250 | 4.8 seconds |
| Animated blade | 1225 | 4.9 seconds |
| Animated broom | 1200 | 5 seconds |
| Balefire | 1200 | 5 seconds |
| Balgura | 1200 | 5 seconds |
| Bone wyvern | 1200 | 5 seconds |
| Cave beetle | 1200 | 5 seconds |
| Deathless king | 1200 | 5 seconds |
| Demilich | 1200 | 5 seconds |
| Fetch | 1200 | 5 seconds |
| Giant centipede | 1200 | 5 seconds |
| Giant rat | 1200 | 5 seconds |
| Hound | 1200 | 5 seconds |
| Orc berserker | 1200 | 5 seconds |
| Quasit | 1200 | 5 seconds |
| Redcap | 1200 | 5 seconds |
| Shopkeeper | 1200 | 5 seconds |
| Skeletal rat | 1200 | 5 seconds |
| Skeletal wolf | 1200 | 5 seconds |
| Boggle | 1150 | 5.2 seconds |
| Brimwolf | 1150 | 5.2 seconds |
| Burning skull | 1150 | 5.2 seconds |
| Deep-gnome trader | 1150 | 5.2 seconds |
| Dread lord | 1150 | 5.2 seconds |
| Gnægan the Rat King | 1150 | 5.2 seconds |
| Hand of glory | 1150 | 5.2 seconds |
| Imp | 1150 | 5.2 seconds |
| Knocker | 1150 | 5.2 seconds |
| Mummy king | 1150 | 5.2 seconds |
| Animated ladle | 1100 | 5.5 seconds |
| Arcanaloth | 1100 | 5.5 seconds |
| Ash wraith | 1100 | 5.5 seconds |
| Barrow king | 1100 | 5.5 seconds |
| Bheur hag | 1100 | 5.5 seconds |
| Boar | 1100 | 5.5 seconds |
| Cambion | 1100 | 5.5 seconds |
| Chain devil | 1100 | 5.5 seconds |
| Charnel titan | 1100 | 5.5 seconds |
| Corpse candle | 1100 | 5.5 seconds |
| Crawling hand | 1100 | 5.5 seconds |
| Death knight | 1100 | 5.5 seconds |
| Dread wyrm | 1100 | 5.5 seconds |
| Drow archmage | 1100 | 5.5 seconds |
| Drow high priestess | 1100 | 5.5 seconds |
| Drow matron | 1100 | 5.5 seconds |
| Duergar trader | 1100 | 5.5 seconds |
| Elder fire elemental | 1100 | 5.5 seconds |
| Elder water elemental | 1100 | 5.5 seconds |
| Fire salamander | 1100 | 5.5 seconds |
| Frost mote | 1100 | 5.5 seconds |
| Great boar | 1100 | 5.5 seconds |
| Grundwyrgen the Mere-Wife | 1100 | 5.5 seconds |
| Ice devil | 1100 | 5.5 seconds |
| Large spider | 1100 | 5.5 seconds |
| Lich-drake | 1100 | 5.5 seconds |
| Līgetdrȳ the Storm-Wright | 1100 | 5.5 seconds |
| Marilith | 1100 | 5.5 seconds |
| Mother Sallow | 1100 | 5.5 seconds |
| Nīðdraca the Hate-Wyrm | 1100 | 5.5 seconds |
| Orc raider | 1100 | 5.5 seconds |
| Sprite | 1100 | 5.5 seconds |
| Vrock | 1100 | 5.5 seconds |
| Bone devil | 1050 | 5.7 seconds |
| Bone dragon | 1050 | 5.7 seconds |
| Cultist | 1050 | 5.7 seconds |
| Drow arbalester | 1050 | 5.7 seconds |
| Drow captain | 1050 | 5.7 seconds |
| Elder troll | 1050 | 5.7 seconds |
| Erinyes | 1050 | 5.7 seconds |
| Fire elemental | 1050 | 5.7 seconds |
| Fire troll | 1050 | 5.7 seconds |
| Footpad | 1050 | 5.7 seconds |
| Giant jarl | 1050 | 5.7 seconds |
| Glabrezu | 1050 | 5.7 seconds |
| Goblin | 1050 | 5.7 seconds |
| Goblin firebomber | 1050 | 5.7 seconds |
| Greater fire elemental | 1050 | 5.7 seconds |
| Hobgoblin warlord | 1050 | 5.7 seconds |
| Horned devil | 1050 | 5.7 seconds |
| Mummy lord | 1050 | 5.7 seconds |
| Nalfeshnee | 1050 | 5.7 seconds |
| Night hag | 1050 | 5.7 seconds |
| Nightganger | 1050 | 5.7 seconds |
| Storm giant | 1050 | 5.7 seconds |
| Troll chieftain | 1050 | 5.7 seconds |
| Warden of the gate | 1050 | 5.7 seconds |
| Wēalāf the Unburied | 1050 | 5.7 seconds |
| Abyssal gate | 1000 | 6 seconds |
| Animated bellows | 1000 | 6 seconds |
| Animated book | 1000 | 6 seconds |
| Animated lantern | 1000 | 6 seconds |
| Animated panoply | 1000 | 6 seconds |
| Animated rug | 1000 | 6 seconds |
| Animated warming pan | 1000 | 6 seconds |
| Annis hag | 1000 | 6 seconds |
| Arch-gate | 1000 | 6 seconds |
| Barrow wight | 1000 | 6 seconds |
| Bear | 1000 | 6 seconds |
| Bearded devil | 1000 | 6 seconds |
| Black gate | 1000 | 6 seconds |
| Black Wystan | 1000 | 6 seconds |
| Bodach | 1000 | 6 seconds |
| Bog hag | 1000 | 6 seconds |
| Bone colossus | 1000 | 6 seconds |
| Bone drake | 1000 | 6 seconds |
| Brother Osrick | 1000 | 6 seconds |
| Business partner | 1000 | 6 seconds |
| Cave lizard | 1000 | 6 seconds |
| Chambermaid | 1000 | 6 seconds |
| Chicken | 1000 | 6 seconds |
| Cinder elemental | 1000 | 6 seconds |
| Cloud giant | 1000 | 6 seconds |
| Cottar | 1000 | 6 seconds |
| Crocodile | 1000 | 6 seconds |
| Cult chymist | 1000 | 6 seconds |
| Cult priest | 1000 | 6 seconds |
| Dark wizard | 1000 | 6 seconds |
| Deep gnome | 1000 | 6 seconds |
| Deep-gnome binder | 1000 | 6 seconds |
| Deep-gnome headman | 1000 | 6 seconds |
| Deep-gnome jeweller | 1000 | 6 seconds |
| Deep-gnome priest | 1000 | 6 seconds |
| Dire gate | 1000 | 6 seconds |
| Draugr lord | 1000 | 6 seconds |
| Drow crossbowman | 1000 | 6 seconds |
| Drow mage | 1000 | 6 seconds |
| Drow priestess | 1000 | 6 seconds |
| Drow warrior | 1000 | 6 seconds |
| Dryad | 1000 | 6 seconds |
| Duergar crossbowman | 1000 | 6 seconds |
| Duergar king | 1000 | 6 seconds |
| Duergar mindbreaker | 1000 | 6 seconds |
| Duergar miner | 1000 | 6 seconds |
| Duergar priest | 1000 | 6 seconds |
| Duergar skeleton | 1000 | 6 seconds |
| Duergar slinger | 1000 | 6 seconds |
| Duergar smith | 1000 | 6 seconds |
| Duergar thane | 1000 | 6 seconds |
| Duergar veteran | 1000 | 6 seconds |
| Duergar warrior | 1000 | 6 seconds |
| Dwarven miser | 1000 | 6 seconds |
| Ember beetle | 1000 | 6 seconds |
| Fire drake | 1000 | 6 seconds |
| Fire giant | 1000 | 6 seconds |
| Footpad archer | 1000 | 6 seconds |
| Frost giant | 1000 | 6 seconds |
| Gallows dead | 1000 | 6 seconds |
| Gate of gloom | 1000 | 6 seconds |
| Ghost | 1000 | 6 seconds |
| Giant shaman | 1000 | 6 seconds |
| Goblin archer | 1000 | 6 seconds |
| Goblin chief | 1000 | 6 seconds |
| Goblin wizard | 1000 | 6 seconds |
| Grave knight | 1000 | 6 seconds |
| Greater water elemental | 1000 | 6 seconds |
| Green hag | 1000 | 6 seconds |
| Guildmaster | 1000 | 6 seconds |
| Hellmouth | 1000 | 6 seconds |
| Hobgoblin | 1000 | 6 seconds |
| Hobgoblin archer | 1000 | 6 seconds |
| Hobgoblin captain | 1000 | 6 seconds |
| Hobgoblin legionnaire | 1000 | 6 seconds |
| Hobgoblin sergeant | 1000 | 6 seconds |
| Hobgoblin warcaster | 1000 | 6 seconds |
| Hrīmwyrm the White | 1000 | 6 seconds |
| Innkeeper | 1000 | 6 seconds |
| Iron gate | 1000 | 6 seconds |
| Kobold archer | 1000 | 6 seconds |
| Korred | 1000 | 6 seconds |
| Lesser fire elemental | 1000 | 6 seconds |
| Lesser water elemental | 1000 | 6 seconds |
| Lords’ gate | 1000 | 6 seconds |
| Marsh troll | 1000 | 6 seconds |
| Meenlock | 1000 | 6 seconds |
| Mezzoloth | 1000 | 6 seconds |
| Mine factor | 1000 | 6 seconds |
| Mummy priest | 1000 | 6 seconds |
| Necromancer | 1000 | 6 seconds |
| Nycaloth | 1000 | 6 seconds |
| Ogre mage | 1000 | 6 seconds |
| Orc archer | 1000 | 6 seconds |
| Orc bowman | 1000 | 6 seconds |
| Orc high shaman | 1000 | 6 seconds |
| Orc runt | 1000 | 6 seconds |
| Orc shaman | 1000 | 6 seconds |
| Orc veteran | 1000 | 6 seconds |
| Orc war chief | 1000 | 6 seconds |
| Orc warlord | 1000 | 6 seconds |
| Orc warrior | 1000 | 6 seconds |
| Pale drinker | 1000 | 6 seconds |
| Patron | 1000 | 6 seconds |
| Pedlar | 1000 | 6 seconds |
| Reeve | 1000 | 6 seconds |
| Revenant | 1000 | 6 seconds |
| Rift | 1000 | 6 seconds |
| Rimethurse | 1000 | 6 seconds |
| Satyr | 1000 | 6 seconds |
| Sergeant Herrick | 1000 | 6 seconds |
| Servant | 1000 | 6 seconds |
| Sexton | 1000 | 6 seconds |
| Sister | 1000 | 6 seconds |
| Skeleton | 1000 | 6 seconds |
| Skeleton archer | 1000 | 6 seconds |
| Skeleton warrior | 1000 | 6 seconds |
| Squire | 1000 | 6 seconds |
| Stone haunt | 1000 | 6 seconds |
| Stone mote | 1000 | 6 seconds |
| Strange spirit | 1000 | 6 seconds |
| Stānēoten the Hurler | 1000 | 6 seconds |
| Training dummy | 1000 | 6 seconds |
| Troll | 1000 | 6 seconds |
| Troll shaman | 1000 | 6 seconds |
| Two-headed troll | 1000 | 6 seconds |
| Villager | 1000 | 6 seconds |
| Water elemental | 1000 | 6 seconds |
| Wight lord | 1000 | 6 seconds |
| Wise-woman | 1000 | 6 seconds |
| Draugr | 950 | 6.3 seconds |
| Duergar hulk | 950 | 6.3 seconds |
| Elder ice elemental | 950 | 6.3 seconds |
| Hill giant | 950 | 6.3 seconds |
| Hill troll | 950 | 6.3 seconds |
| Ice troll | 950 | 6.3 seconds |
| Stone giant | 950 | 6.3 seconds |
| Animated armour | 936 | 6.4 seconds |
| Animated bucket | 900 | 6.7 seconds |
| Animated candlestick | 900 | 6.7 seconds |
| Animated chair | 900 | 6.7 seconds |
| Animated kettle | 900 | 6.7 seconds |
| Animated stool | 900 | 6.7 seconds |
| Animated teapot | 900 | 6.7 seconds |
| Badger | 900 | 6.7 seconds |
| Dretch | 900 | 6.7 seconds |
| Greater ice elemental | 900 | 6.7 seconds |
| Hoarstone | 900 | 6.7 seconds |
| Kobold | 900 | 6.7 seconds |
| Kobold alchemist | 900 | 6.7 seconds |
| Rotting dragon | 900 | 6.7 seconds |
| Stone troll | 900 | 6.7 seconds |
| Toad | 900 | 6.7 seconds |
| Crystal guardian | 850 | 7.1 seconds |
| Ice elemental | 850 | 7.1 seconds |
| Lesser ice elemental | 850 | 7.1 seconds |
| Ogre mauler | 850 | 7.1 seconds |
| Animated coat stand | 800 | 7.5 seconds |
| Animated cooking pot | 800 | 7.5 seconds |
| Bog body | 800 | 7.5 seconds |
| Charred dead | 800 | 7.5 seconds |
| Drowned | 800 | 7.5 seconds |
| Drowned king | 800 | 7.5 seconds |
| Earth elemental | 800 | 7.5 seconds |
| Elder earth elemental | 800 | 7.5 seconds |
| Giant leech | 800 | 7.5 seconds |
| Grave worm | 800 | 7.5 seconds |
| Greater earth elemental | 800 | 7.5 seconds |
| Hydra head | 800 | 7.5 seconds |
| Kobold shaman | 800 | 7.5 seconds |
| Kobold zombie | 800 | 7.5 seconds |
| Lemure | 800 | 7.5 seconds |
| Lesser earth elemental | 800 | 7.5 seconds |
| Magma crawler | 800 | 7.5 seconds |
| Mimicling | 800 | 7.5 seconds |
| Mud golem | 800 | 7.5 seconds |
| Mummy | 800 | 7.5 seconds |
| Ogre | 800 | 7.5 seconds |
| Ogre zombie | 800 | 7.5 seconds |
| Rotting drake | 800 | 7.5 seconds |
| Rotting troll | 800 | 7.5 seconds |
| Zombie | 800 | 7.5 seconds |
| Archlich | 700 | 8.6 seconds |
| Black pudding | 700 | 8.6 seconds |
| Charnel heap | 700 | 8.6 seconds |
| Gorgon | 700 | 8.6 seconds |
| Hezrou | 700 | 8.6 seconds |
| Hydra | 700 | 8.6 seconds |
| Lich | 700 | 8.6 seconds |
| Nightworm | 700 | 8.6 seconds |
| Sea hag | 700 | 8.6 seconds |
| Wormhost | 700 | 8.6 seconds |
| Wormlord | 700 | 8.6 seconds |
| Basilisk | 600 | 10 seconds |
See also: Time and the calendar, Terrain, and How creatures behave.