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What creatures leave

When a creature dies, its body may leave crafting stock on its cell, besides the gear it carried and any loot: a wolf’s hide and a shard of its bone, a kobold’s flint, a skeleton’s bones, an elemental’s essence. You pick these up like anything else. They are pieces of a material, or herbs and essences, listed under Materials.

  • It does not matter who made the kill. A creature killed by another creature, or by a trap, leaves the same.
  • What a creature leaves goes by its sort: every sort it belongs to adds its own chances (a hobgoblin is a goblin and a hobgoblin, so it rolls both). Some kinds add chances of their own: a boar’s tusks give horn, a bear’s pelt fur, a spider’s shell chitin.
  • Each chance is rolled on its own, so one body can leave several things, or nothing. Pieces of the same material join one stack.
  • Only a creature that leaves a corpse leaves stock, unless its sort says otherwise: a skeleton’s bones and an elemental’s essence come without a body. A ghost leaves nothing.
  • A small creature (a rat, a kobold) has half the chance of each.
  • A creature turned to stone leaves none, and neither does a summoned creature, which leaves nothing at all.

By creature

Each creature that can leave anything, with how many of each and the chance, as rolled (a small creature’s already halved). “From” is the sort (or the creature itself) each chance comes from.

CreatureDropsFrom
Air elementalessence of air (1, 60%)air
Annis hagsprig of henbane (1d2, 50%); bone shard (1, 30%)hag
Badgerleather hide (1, 30%); bone shard (1d2, 25%); length of sinew (1, 20%); fur pelt (1, 25%)beast, its own
Balefireessence of fire (1, 60%)fire
Barghestbone shard (1d2, 50%)undead
Barrow ghoulbone shard (1d2, 50%)undead
Barrow spiderbone shard (1, 15%); chitin shard (1, 25%)vermin, its own
Basiliskbone shard (1d2, 50%); hardened leather hide (1, 40%)its own
Bearleather hide (1, 60%); bone shard (1d2, 50%); length of sinew (1, 40%); fur pelt (1, 50%)beast, its own
Bheur hagsprig of henbane (1d2, 50%); bone shard (1, 30%)hag
Black houndleather hide (1, 60%); bone shard (1d2, 50%); length of sinew (1, 40%)beast
Black shuckbone shard (1d2, 50%)undead
Black Wystaniron ingot (1, 20%); leather hide (1, 30%)outlaw
Boarleather hide (1, 60%); bone shard (1d2, 50%); length of sinew (1, 40%); horn shard (1, 50%)beast, its own
Bodachbone shard (1d2, 50%)undead
Bog bodybone shard (1d2, 50%)undead
Bog hagsprig of henbane (1d2, 50%); bone shard (1, 30%); bone shard (1, 40%); leather hide (1, 30%)hag, marsh-thing
Bone colossusbone shard (1d3, 80%)skeleton
Bone dragonbone shard (1d3, 80%)skeleton
Bone drakebone shard (1d3, 80%)skeleton
Bone wyvernbone shard (1d3, 80%)skeleton
Brimwolfessence of water (1, 60%)water
Brother Osrickiron ingot (1, 20%); leather hide (1, 30%)outlaw
Catleather hide (1, 30%); bone shard (1d2, 25%); length of sinew (1, 20%)beast
Cave batleather hide (1, 30%); bone shard (1d2, 25%); length of sinew (1, 20%)beast
Cave beetlechitin shard (1, 25%)its own
Cave lizardleather hide (1, 30%); bone shard (1d2, 25%); length of sinew (1, 20%)beast
Charnel heapbone shard (1d2, 50%)undead
Charnel titanbone shard (1d3, 80%)skeleton
Charred deadessence of fire (1, 25%); bone shard (1d2, 50%)fire-thing, undead
Chickenleather hide (1, 30%); bone shard (1d2, 25%); length of sinew (1, 20%)beast
Church grimbone shard (1d2, 50%)undead
Cinder elementalessence of fire (1, 60%)fire
Cloud giantbone shard (1d3, 50%); leather hide (1d2, 50%); length of sinew (1, 40%)giant
Cockatricebone shard (1d2, 25%); hardened leather hide (1, 20%)its own
Crocodilebone shard (1, 40%); leather hide (1, 30%); hardened leather hide (1, 60%)marsh-thing, its own
Crystal guardianessence of earth (1, 60%); block of stone (1d2, 50%)earth
Death knightbone shard (1d2, 50%)undead
Deerleather hide (1, 60%); bone shard (1d2, 50%); length of sinew (1, 40%); horn shard (1, 50%)beast, its own
Dire wargleather hide (1, 60%); bone shard (1d2, 50%); length of sinew (1, 40%)beast
Draugrbone shard (1d2, 50%)undead
Draugr lordbone shard (1d2, 50%)undead
Dread lordbone shard (1d2, 50%)undead
Dread wyrmbone shard (1d3, 80%)skeleton
Drow arbalestersteel ingot (1, 30%); mithril ingot (1, 3%)drow
Drow archmagesteel ingot (1, 30%); mithril ingot (1, 3%)drow
Drow assassinsteel ingot (1, 30%); mithril ingot (1, 3%)drow
Drow blademastersteel ingot (1, 30%); mithril ingot (1, 3%)drow
Drow captainsteel ingot (1, 30%); mithril ingot (1, 3%)drow
Drow crossbowmansteel ingot (1, 30%); mithril ingot (1, 3%)drow
Drow high priestesssteel ingot (1, 30%); mithril ingot (1, 3%)drow
Drow magesteel ingot (1, 30%); mithril ingot (1, 3%)drow
Drow matronsteel ingot (1, 30%); mithril ingot (1, 3%)drow
Drow priestesssteel ingot (1, 30%); mithril ingot (1, 3%)drow
Drow stalkersteel ingot (1, 30%); mithril ingot (1, 3%)drow
Drow warriorsteel ingot (1, 30%); mithril ingot (1, 3%)drow
Drownedbone shard (1d2, 50%)undead
Drowned kingbone shard (1d2, 50%)undead
Duergar crossbowmaniron ingot (1d2, 50%); steel ingot (1, 30%)duergar
Duergar hulkiron ingot (1d2, 50%); steel ingot (1, 30%)duergar
Duergar kingiron ingot (1d2, 50%); steel ingot (1, 30%)duergar
Duergar mindbreakeriron ingot (1d2, 50%); steel ingot (1, 30%)duergar
Duergar mineriron ingot (1d2, 50%); steel ingot (1, 30%)duergar
Duergar priestiron ingot (1d2, 50%); steel ingot (1, 30%)duergar
Duergar skeletonbone shard (1d3, 80%)skeleton
Duergar slingeriron ingot (1d2, 50%); steel ingot (1, 30%)duergar
Duergar smithiron ingot (1d2, 50%); steel ingot (1, 30%)duergar
Duergar spider rideriron ingot (1d2, 50%); steel ingot (1, 30%)duergar
Duergar thaneiron ingot (1d2, 50%); steel ingot (1, 30%)duergar
Duergar veteraniron ingot (1d2, 50%); steel ingot (1, 30%)duergar
Duergar warrioriron ingot (1d2, 50%); steel ingot (1, 30%)duergar
Dust devilessence of air (1, 30%)air
Earth elementalessence of earth (1, 60%); block of stone (1d2, 50%)earth
Elder air elementalessence of air (1, 60%)air
Elder earth elementalessence of earth (1, 60%); block of stone (1d2, 50%)earth
Elder fire elementalessence of fire (1, 60%)fire
Elder ice elementalessence of ice (1, 60%)ice
Elder lightning elementalessence of lightning (1, 60%)lightning
Elder trollbone shard (1d2, 50%); hardened leather hide (1, 40%); length of sinew (1, 30%)troll
Elder vampirebone shard (1d2, 50%)undead
Elder water elementalessence of water (1, 60%)water
Eldest vampirebone shard (1d2, 50%)undead
Ember beetleessence of fire (1, 12.5%); chitin shard (1, 25%)fire-thing, its own
Ember moteessence of fire (1, 30%)fire
Fen ghoulbone shard (1, 40%); leather hide (1, 30%); bone shard (1d2, 50%)marsh-thing, undead
Fire drakedragonbone shard (1d2, 100%); dragonscale hide (1d2, 100%); length of sinew (1d2, 60%); essence of fire (1, 25%)dragon, fire-thing
Fire elementalessence of fire (1, 60%)fire
Fire giantbone shard (1d3, 50%); leather hide (1d2, 50%); length of sinew (1, 40%)giant
Fire salamanderessence of fire (1, 25%)fire-thing
Fire trollessence of fire (1, 25%); bone shard (1d2, 50%); hardened leather hide (1, 40%); length of sinew (1, 30%)fire-thing, troll
Footpadiron ingot (1, 20%); leather hide (1, 30%)outlaw
Footpad archeriron ingot (1, 20%); leather hide (1, 30%)outlaw
Forest trollbone shard (1d2, 50%); hardened leather hide (1, 40%); length of sinew (1, 30%)troll
Frost giantbone shard (1d3, 50%); leather hide (1d2, 50%); length of sinew (1, 40%)giant
Frost moteessence of ice (1, 30%)ice
Gallows deadbone shard (1d2, 50%)undead
Ghastbone shard (1d2, 50%)undead
Ghoul kingbone shard (1d2, 50%)undead
Ghoul lordbone shard (1d2, 50%)undead
Giant centipedebone shard (1, 15%); chitin shard (1, 25%)vermin, its own
Giant frogbone shard (1, 20%); leather hide (1, 15%)marsh-thing
Giant jarlbone shard (1d3, 50%); leather hide (1d2, 50%); length of sinew (1, 40%)giant
Giant leechbone shard (1, 20%); leather hide (1, 15%)marsh-thing
Giant ratbone shard (1, 15%)vermin
Giant shamanbone shard (1d3, 50%); leather hide (1d2, 50%); length of sinew (1, 40%)giant
Gnægan the Rat Kingbone shard (1, 30%)vermin
Goblinblock of flint (1, 15%); iron ingot (1, 10%); leather hide (1, 15%)goblin
Goblin archerblock of flint (1, 15%); iron ingot (1, 10%); leather hide (1, 15%)goblin
Goblin chiefblock of flint (1, 30%); iron ingot (1, 20%); leather hide (1, 30%)goblin
Goblin firebomberblock of flint (1, 15%); iron ingot (1, 10%); leather hide (1, 15%)goblin
Goblin wizardblock of flint (1, 15%); iron ingot (1, 10%); leather hide (1, 15%)goblin
Gorgondragonbone shard (1d2, 100%); dragonscale hide (1d2, 100%); length of sinew (1d2, 60%); bone shard (1d2, 50%); hardened leather hide (1, 40%)dragon, its own
Grave houndbone shard (1d2, 50%)undead
Grave knightbone shard (1d2, 50%)undead
Grave wormbone shard (1, 15%)vermin
Great boarleather hide (1, 60%); bone shard (1d2, 50%); length of sinew (1, 40%); horn shard (1, 50%)beast, its own
Greater air elementalessence of air (1, 60%)air
Greater earth elementalessence of earth (1, 60%); block of stone (1d2, 50%)earth
Greater fire elementalessence of fire (1, 60%)fire
Greater ice elementalessence of ice (1, 60%)ice
Greater lightning elementalessence of lightning (1, 60%)lightning
Greater water elementalessence of water (1, 60%)water
Green hagsprig of henbane (1d2, 50%); bone shard (1, 30%)hag
Grundwyrgen the Mere-Wifesprig of henbane (1d2, 50%); bone shard (1, 30%)hag
Hareleather hide (1, 30%); bone shard (1d2, 25%); length of sinew (1, 20%); fur pelt (1, 25%)beast, its own
Headless knightbone shard (1d2, 50%)undead
Hill giantbone shard (1d3, 50%); leather hide (1d2, 50%); length of sinew (1, 40%)giant
Hill trollbone shard (1d2, 50%); hardened leather hide (1, 40%); length of sinew (1, 30%)troll
Hoarstoneessence of earth (1, 60%); block of stone (1d2, 50%)earth
Hobgoblinblock of flint (1, 30%); iron ingot (1, 20%); leather hide (1, 30%); iron ingot (1, 40%); steel ingot (1, 15%); leather hide (1, 30%)goblin, hobgoblin
Hobgoblin archerblock of flint (1, 30%); iron ingot (1, 20%); leather hide (1, 30%); iron ingot (1, 40%); steel ingot (1, 15%); leather hide (1, 30%)goblin, hobgoblin
Hobgoblin captainblock of flint (1, 30%); iron ingot (1, 20%); leather hide (1, 30%); iron ingot (1, 40%); steel ingot (1, 15%); leather hide (1, 30%)goblin, hobgoblin
Hobgoblin legionnaireblock of flint (1, 30%); iron ingot (1, 20%); leather hide (1, 30%); iron ingot (1, 40%); steel ingot (1, 15%); leather hide (1, 30%)goblin, hobgoblin
Hobgoblin sergeantblock of flint (1, 30%); iron ingot (1, 20%); leather hide (1, 30%); iron ingot (1, 40%); steel ingot (1, 15%); leather hide (1, 30%)goblin, hobgoblin
Hobgoblin warcasterblock of flint (1, 30%); iron ingot (1, 20%); leather hide (1, 30%); iron ingot (1, 40%); steel ingot (1, 15%); leather hide (1, 30%)goblin, hobgoblin
Hobgoblin warlordblock of flint (1, 30%); iron ingot (1, 20%); leather hide (1, 30%); iron ingot (1, 40%); steel ingot (1, 15%); leather hide (1, 30%)goblin, hobgoblin
Houndleather hide (1, 60%); bone shard (1d2, 50%); length of sinew (1, 40%)beast
Hound of the huntbone shard (1d2, 50%)undead
Hrīmwyrm the Whitedragonbone shard (1d2, 100%); dragonscale hide (1d2, 100%); length of sinew (1d2, 60%)dragon
Hydrabone shard (1d2, 50%); hardened leather hide (1, 40%)its own
Ice elementalessence of ice (1, 60%)ice
Ice trollbone shard (1d2, 50%); hardened leather hide (1, 40%); length of sinew (1, 30%)troll
Invisible stalkeressence of air (1, 60%)air
Koboldblock of flint (1, 20%); wood billet (1, 12.5%); bone shard (1, 10%)kobold
Kobold alchemistblock of flint (1, 20%); wood billet (1, 12.5%); bone shard (1, 10%)kobold
Kobold archerblock of flint (1, 20%); wood billet (1, 12.5%); bone shard (1, 10%)kobold
Kobold shamanblock of flint (1, 20%); wood billet (1, 12.5%); bone shard (1, 10%)kobold
Kobold zombiebone shard (1d2, 25%)undead
Large spiderleather hide (1, 30%); bone shard (1d2, 25%); length of sinew (1, 20%); chitin shard (1, 25%)beast, its own
Lesser air elementalessence of air (1, 60%)air
Lesser earth elementalessence of earth (1, 60%); block of stone (1d2, 50%)earth
Lesser fire elementalessence of fire (1, 60%)fire
Lesser ice elementalessence of ice (1, 60%)ice
Lesser lightning elementalessence of lightning (1, 60%)lightning
Lesser water elementalessence of water (1, 60%)water
Lich-drakebone shard (1d3, 80%)skeleton
Lightning elementalessence of lightning (1, 60%)lightning
Lynxleather hide (1, 60%); bone shard (1d2, 50%); length of sinew (1, 40%); fur pelt (1, 50%)beast, its own
Marsh trollbone shard (1, 40%); leather hide (1, 30%); bone shard (1d2, 50%); hardened leather hide (1, 40%); length of sinew (1, 30%)marsh-thing, troll
Mother Sallowiron ingot (1, 20%); leather hide (1, 30%)outlaw
Mud golemblock of stone (1d2, 60%)construct
Mummybone shard (1d2, 50%)undead
Mummy kingbone shard (1d2, 50%)undead
Mummy lordbone shard (1d2, 50%)undead
Mummy priestbone shard (1d2, 50%)undead
Night hagsprig of henbane (1d2, 50%); bone shard (1, 30%)hag
Nightgangerbone shard (1d2, 50%)undead
Nightwingbone shard (1d2, 50%)undead
Nightwormbone shard (1d2, 50%)undead
Nosferatubone shard (1d2, 50%)undead
Nīðdraca the Hate-Wyrmdragonbone shard (1d2, 100%); dragonscale hide (1d2, 100%); length of sinew (1d2, 60%)dragon
Ogrebone shard (1d3, 50%); leather hide (1d2, 50%); length of sinew (1, 40%); bone shard (1d2, 40%); leather hide (1, 40%)giant, ogre
Ogre magebone shard (1d3, 50%); leather hide (1d2, 50%); length of sinew (1, 40%); bone shard (1d2, 40%); leather hide (1, 40%)giant, ogre
Ogre maulerbone shard (1d3, 50%); leather hide (1d2, 50%); length of sinew (1, 40%); bone shard (1d2, 40%); leather hide (1, 40%)giant, ogre
Ogre zombiebone shard (1d2, 50%)undead
Orc archeriron ingot (1, 40%); leather hide (1, 30%); bone shard (1, 20%)orc
Orc berserkeriron ingot (1, 40%); leather hide (1, 30%); bone shard (1, 20%)orc
Orc bowmaniron ingot (1, 40%); leather hide (1, 30%); bone shard (1, 20%)orc
Orc high shamaniron ingot (1, 40%); leather hide (1, 30%); bone shard (1, 20%)orc
Orc raideriron ingot (1, 40%); leather hide (1, 30%); bone shard (1, 20%)orc
Orc runtiron ingot (1, 20%); leather hide (1, 15%); bone shard (1, 10%)orc
Orc shamaniron ingot (1, 40%); leather hide (1, 30%); bone shard (1, 20%)orc
Orc veteraniron ingot (1, 40%); leather hide (1, 30%); bone shard (1, 20%)orc
Orc war chiefiron ingot (1, 40%); leather hide (1, 30%); bone shard (1, 20%)orc
Orc warlordiron ingot (1, 40%); leather hide (1, 30%); bone shard (1, 20%)orc
Orc warrioriron ingot (1, 40%); leather hide (1, 30%); bone shard (1, 20%)orc
Pantherleather hide (1, 60%); bone shard (1d2, 50%); length of sinew (1, 40%); fur pelt (1, 50%)beast, its own
Polecatleather hide (1, 30%); bone shard (1d2, 25%); length of sinew (1, 20%); fur pelt (1, 25%)beast, its own
Ravenleather hide (1, 30%); bone shard (1d2, 25%); length of sinew (1, 20%)beast
Revenantbone shard (1d2, 50%)undead
Rimethurseessence of ice (1, 60%)ice
Rotting dragonbone shard (1d2, 50%)undead
Rotting drakebone shard (1d2, 50%)undead
Rotting trollbone shard (1d2, 50%); hardened leather hide (1, 40%); length of sinew (1, 30%); bone shard (1d2, 50%)troll, undead
Sea hagsprig of henbane (1d2, 50%); bone shard (1, 30%)hag
Sergeant Herrickiron ingot (1, 20%); leather hide (1, 30%)outlaw
Skeletal ratbone shard (1d3, 40%)skeleton
Skeletal wolfbone shard (1d3, 80%)skeleton
Skeletonbone shard (1d3, 80%)skeleton
Skeleton archerbone shard (1d3, 80%)skeleton
Skeleton warriorbone shard (1d3, 80%)skeleton
Spark moteessence of lightning (1, 30%)lightning
Stone giantbone shard (1d3, 50%); leather hide (1d2, 50%); length of sinew (1, 40%)giant
Stone moteessence of earth (1, 30%); block of stone (1d2, 25%)earth
Stone trollbone shard (1d2, 50%); hardened leather hide (1, 40%); length of sinew (1, 30%)troll
Storm giantbone shard (1d3, 50%); leather hide (1d2, 50%); length of sinew (1, 40%)giant
Stānēoten the Hurlerbone shard (1d3, 50%); leather hide (1d2, 50%); length of sinew (1, 40%)giant
Thunderheadessence of lightning (1, 60%)lightning
Toadleather hide (1, 30%); bone shard (1d2, 25%); length of sinew (1, 20%)beast
Trollbone shard (1d2, 50%); hardened leather hide (1, 40%); length of sinew (1, 30%)troll
Troll chieftainbone shard (1d2, 50%); hardened leather hide (1, 40%); length of sinew (1, 30%)troll
Troll shamanbone shard (1d2, 50%); hardened leather hide (1, 40%); length of sinew (1, 30%)troll
Two-headed trollbone shard (1d2, 50%); hardened leather hide (1, 40%); length of sinew (1, 30%)troll
Vampirebone shard (1d2, 50%)undead
Vampire lordbone shard (1d2, 50%)undead
Vampire spawnbone shard (1d2, 50%)undead
Wargleather hide (1, 60%); bone shard (1d2, 50%); length of sinew (1, 40%)beast
Water elementalessence of water (1, 60%)water
Water moteessence of water (1, 30%)water
Welkin windessence of air (1, 60%)air
Wild huntsmanbone shard (1d2, 50%)undead
Wolfleather hide (1, 60%); bone shard (1d2, 50%); length of sinew (1, 40%); fur pelt (1, 50%)beast, its own
Wormhostbone shard (1d2, 50%)undead
Wormlordbone shard (1d2, 50%)undead
Wēalāf the Unburiedbone shard (1d2, 50%)undead
Zombiebone shard (1d2, 50%)undead
Āttorcoppe the Spinnerbone shard (1, 30%)vermin

By sort

The chances of each sort as written, before a small creature halves them. “Without a body too” is yes for the sorts whose chances apply to a creature that leaves no corpse.

TagWithout a body tooDrops
airyesessence of air (1, 60%)
beastnoleather hide (1, 60%); bone shard (1d2, 50%); length of sinew (1, 40%)
constructyesblock of stone (1d2, 60%)
devilnohorn shard (1, 30%)
dragonnodragonbone shard (1d2, 100%); dragonscale hide (1d2, 100%); length of sinew (1d2, 60%)
drownosteel ingot (1, 30%); mithril ingot (1, 3%)
duergarnoiron ingot (1d2, 50%); steel ingot (1, 30%)
earthyesessence of earth (1, 60%); block of stone (1d2, 50%)
fireyesessence of fire (1, 60%)
fire-thingnoessence of fire (1, 25%)
giantnobone shard (1d3, 50%); leather hide (1d2, 50%); length of sinew (1, 40%)
goblinnoblock of flint (1, 30%); iron ingot (1, 20%); leather hide (1, 30%)
hagnosprig of henbane (1d2, 50%); bone shard (1, 30%)
hobgoblinnoiron ingot (1, 40%); steel ingot (1, 15%); leather hide (1, 30%)
iceyesessence of ice (1, 60%)
koboldnoblock of flint (1, 40%); wood billet (1, 25%); bone shard (1, 20%)
lightningyesessence of lightning (1, 60%)
marsh-thingnobone shard (1, 40%); leather hide (1, 30%)
ogrenobone shard (1d2, 40%); leather hide (1, 40%)
orcnoiron ingot (1, 40%); leather hide (1, 30%); bone shard (1, 20%)
outlawnoiron ingot (1, 20%); leather hide (1, 30%)
skeletonyesbone shard (1d3, 80%)
trollnobone shard (1d2, 50%); hardened leather hide (1, 40%); length of sinew (1, 30%)
undeadnobone shard (1d2, 50%)
verminnobone shard (1, 30%)
wateryesessence of water (1, 60%)

See also: Creatures’ gear, Materials, and Crafting.