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Forging at the anvil

A smith trained in Metalcraft forges weapons, armour, and tools at an anvil from metal stock. How well a piece comes out is under Crafting.

You need:

Forging a weapon

Stand beside an anvil, open Metalcraft…, and choose a weapon. You then choose, one list at a time:

  1. The metal: the stacks of ingots you carry that the weapon may be made of, each with how many it takes. A stack with too few is greyed out “too few”.
  2. The haft, for a spear or a javelin: billets of wood. A smith needs wood for these too, so the recipe is greyed out “no wood to hand” without it.
  3. A gem for the ornament (a pommel, an inlay), if the recipe has one: a cut gem you carry, or None (press -). An uncut gem cannot be set.

Esc goes back a step and keeps what you chose there. After the last choice you are asked to confirm, with the weapon named as it will be made: “Forge a ruby-pommelled mithril short sword? It uses 2 mithril ingots and the ruby, at the anvil, and takes about 1 hour.”

The weapon takes the metal you chose, so its name, weight, worth, and blows are that metal’s: a mithril blade is lighter. A set gem adds its worth. The weapon you make is identified: you know your own work.

Forging takes the recipe’s time. Anything that would stop a rest stops it; then nothing is spent but the time. Every finished piece of work may train the craft’s skill, Metalcraft or Woodcraft, whatever came of it.

Forging armour and tools

At the anvil a smith also forges armour: mail and plate, metal shields and helmets, gauntlets, and iron-shod boots. The smith forges tools too: a lantern of iron or brass, a pick-axe, and a mattock. You choose the metal and, for a buckler, a tower shield, or a helm, a gem, just as for a weapon. The leather of a boot, a lantern’s glass, and a pick’s haft cost nothing.

Metal is priced by weight, so mail is costly. A chain mail shirt weighs 11 kg and takes 22 ingots and two hours. A suit of plate weighs 22 kg and takes 44 ingots and four hours, and it is listed only from Metalcraft 60. A salvaged suit gives back half: a chain shirt gives 11 ingots.

A stone pick or mattock needs no forge. It is a digger’s first tool, knapped by hand from blocks of stone or flint with Woodcraft and a knife, like the hand-made weapons.

Some things are never made. Candles are bought, since nobody works wax. Rope is cloth, which no craft works yet. Keys only open the locks they were made for. Household goods can only be salvaged.

The Metalcraft recipes

RecipeMakesChosenTakesNeeds
Arrowheads20the item: metalan iron ingotanvil
Buckler1the item: metal; a gem may be set3 iron ingotsanvil
Dagger1the weapon: metal; a gem may be seta steel ingotanvil
Hand axe1the weapon: metal3 iron ingotsanvil
Javelin1head: metal; haft: woodan iron ingot; 4 wood billetsanvil
Knife1the weapon: metala steel ingotanvil
Lantern1the item: metalan iron ingotanvil
Leather cap1the item: metal3 steel ingotsanvil
Mace1the weapon: metal5 iron ingotsanvil
Smelt1the item: lumps of iron oreuses up a lump of iron oreanvil
Spear1head: metal; haft: wood; a gem may be setan iron ingot; 7 wood billetsanvil
Stiletto1the weapon: metala steel ingotanvil
Gauntlets1the item: metal2 iron ingotsanvil
Iron helm1the item: metal; a gem may be set3 iron ingotsanvil
Iron-shod boots1the item: metal4 iron ingotsanvil
Morning star1the weapon: metal6 iron ingotsanvil
Pick-axe1the item: metal6 iron ingotsanvil
Short sword1the weapon: metal; a gem may be set2 steel ingotsanvil
Small shield1the item: metal13 steel ingotsanvil
War hammer1the weapon: metal5 iron ingotsanvil
Battle axe1the weapon: metal5 iron ingotsanvil
Large shield1the item: metal30 steel ingotsanvil
Long sword1blade: metal; a gem may be set3 steel ingotsanvil
Mattock1the item: metal9 iron ingotsanvil
Maul1the weapon: metal12 iron ingotsanvil
Scimitar1the weapon: metal; a gem may be set3 steel ingotsanvil
Trident1the weapon: metal4 iron ingotsanvil
Chain mail1the item: metal22 iron ingotsanvil
Glaive1the weapon: metal; a gem may be set10 iron ingotsanvil
Great axe1the weapon: metal10 iron ingotsanvil
Great helm1the item: metal; a gem may be set6 steel ingotsanvil
Rapier1the weapon: metal; a gem may be set2 steel ingotsanvil
Scale mail1the item: metal28 iron ingotsanvil
Tower shield1the item: metal; a gem may be set24 iron ingotsanvil
Banded mail1the item: metal34 steel ingotsanvil
Great sword1the weapon: metal; a gem may be set7 steel ingotsanvil
Halberd1the weapon: metal; a gem may be set11 iron ingotsanvil
Plate armour1the item: metal44 steel ingotsanvil

The skill each is listed from, how long it takes, and how hard it is:

RecipeListed fromTimeDifficultyMade at Metalcraft 50 / 100 / 200
Arrowheads010 minutes (600 s)10 (-1 work)96% / 99% / 99%
Buckler01 hour (3600 s)11 (-1 work)93% / 99% / 99%
Dagger030 minutes (1800 s)1190% / 99% / 99%
Hand axe030 minutes (1800 s)11 (-1 work)93% / 99% / 99%
Javelin020 minutes (1200 s)10 (-1 work)96% / 99% / 99%
Knife020 minutes (1200 s)1093% / 99% / 99%
Lantern030 minutes (1800 s)10 (-1 work)96% / 99% / 99%
Leather cap030 minutes (1800 s)1190% / 99% / 99%
Mace01 hour (3600 s)11 (-1 work)93% / 99% / 99%
Smelt010 minutes (600 s)898% / 99% / 99%
Spear030 minutes (1800 s)11 (-1 work)93% / 99% / 99%
Stiletto030 minutes (1800 s)1190% / 99% / 99%
Gauntlets101 hour (3600 s)12 (-1 work)90% / 99% / 99%
Iron helm101 hour (3600 s)12 (-1 work)90% / 99% / 99%
Iron-shod boots101 hour (3600 s)12 (-1 work)90% / 99% / 99%
Morning star101 hour (3600 s)12 (-1 work)90% / 99% / 99%
Pick-axe101 hour (3600 s)12 (-1 work)90% / 99% / 99%
Short sword101 hour (3600 s)1285% / 98% / 99%
Small shield101 hour (3600 s)1285% / 98% / 99%
War hammer101 hour (3600 s)12 (-1 work)90% / 99% / 99%
Battle axe201 hour (3600 s)13 (-1 work)85% / 98% / 99%
Large shield201 hour and 30 minutes (5400 s)1381% / 96% / 99%
Long sword201 hour (3600 s)1381% / 96% / 99%
Mattock201 hour (3600 s)13 (-1 work)85% / 98% / 99%
Maul201 hour and 30 minutes (5400 s)13 (-1 work)85% / 98% / 99%
Scimitar201 hour (3600 s)1381% / 96% / 99%
Trident201 hour (3600 s)13 (-1 work)85% / 98% / 99%
Chain mail302 hours (7200 s)14 (-1 work)81% / 96% / 99%
Glaive301 hour and 30 minutes (5400 s)14 (-1 work)81% / 96% / 99%
Great axe301 hour and 30 minutes (5400 s)14 (-1 work)81% / 96% / 99%
Great helm301 hour and 30 minutes (5400 s)1475% / 93% / 99%
Rapier301 hour (3600 s)1475% / 93% / 99%
Scale mail302 hours (7200 s)14 (-1 work)81% / 96% / 99%
Tower shield302 hours (7200 s)14 (-1 work)81% / 96% / 99%
Banded mail403 hours (10800 s)1569% / 90% / 99%
Great sword401 hour and 30 minutes (5400 s)1569% / 90% / 99%
Halberd401 hour and 30 minutes (5400 s)15 (-1 work)75% / 93% / 99%
Plate armour604 hours (14400 s)1754% / 81% / 96%

Stock is counted in pieces of the base material (an ingot is 500 g of steel). Another material takes as many pieces of its own: a mithril ingot is lighter, and so is the blade made of it. The difficulty adds the base material’s work where it has one; another material adds its own instead (see the table of work above). A batch’s stock is what the most it can make weighs, for a maker untrained in the skill; a smaller batch takes less, and one piece always covers at least one. The last column is the chance the work comes out at all (for a batch, all of it), with an average stat.

See also: Crafting, Making things by hand, and Materials.