The numbers of animated objects, constructs, and mimics, exactly as the rules use them. What each
column means is on Creatures in numbers , and how each creature behaves on
Creatures .
Stats: St Strength , Dx Dexterity , To Toughness , In Intelligence , Wi Willpower , Pr Presence .
Creature Hit points Defence Protection Resists
Animated armour 57 10 - piercing 25%, never bleeds
Animated bellows 14 12 (Dexterity +2) 1 (wood) fire −50% (takes more), never bleeds
Animated blade 17 15 (Dexterity +3, Natural +2) - piercing 50%, bludgeoning −25% (takes more), never bleeds
Animated book 8 12 (Dexterity +2) - never bleeds
Animated broom 3 12 (Dexterity +2) 1 (wood) fire −50% (takes more), never bleeds
Animated bucket 11 12 (Dexterity +2) 1 (wood) fire −50% (takes more), never bleeds
Animated candlestick 11 12 (Dexterity +2) 2 (brass) electricity −25% (takes more), never bleeds
Animated chair 14 12 (Dexterity +2) 1 (wood) fire −50% (takes more), never bleeds
Animated coat stand 21 13 (Dexterity +3) 1 (wood) fire −50% (takes more), never bleeds
Animated cooking pot 17 12 (Dexterity +2) 2 (iron) electricity −25% (takes more), never bleeds
Animated kettle 14 12 (Dexterity +2) 2 (iron) electricity −25% (takes more), never bleeds
Animated ladle 5 12 (Dexterity +2) 2 (iron) electricity −25% (takes more), never bleeds
Animated lantern 17 12 (Dexterity +2) 2 (iron) electricity −25% (takes more), never bleeds
Animated panoply 82 12 (Dexterity +2) - never bleeds
Animated rug 18 12 (Dexterity +2) - slashing −25% (takes more), fire −50% (takes more), never bleeds
Animated stool 3 12 (Dexterity +2) 1 (wood) fire −50% (takes more), never bleeds
Animated teapot 11 12 (Dexterity +2) 2 (brass) electricity −25% (takes more), never bleeds
Animated warming pan 14 12 (Dexterity +2) 2 (brass) electricity −25% (takes more), never bleeds
Clatter of cutlery 5 12 (Dexterity +2) 2 (iron) electricity −25% (takes more), never bleeds
Mimicling 9 10 - -
Mud golem 38 7 (Dexterity −3) 5 (mud) immune to poison , never bleeds
Creature Fights Attack Damage To hit Critical A blow takes On a hit
Animated armour up close gauntlets 2d8+5 bludgeoning +5 22–24 ×2 6.4 seconds -
Animated bellows up close gust 1d4−1 bludgeoning −1 22–24 ×2 6 seconds 5% staggered (1 degree)
Animated blade up close its weapon its weapon’s, with its Strength its weapon’s its weapon’s 4.9 seconds its weapon’s
Animated book up close covers 1d3−1 bludgeoning −1 22–24 ×2 6 seconds -
Animated broom up close handle 1d2−2 bludgeoning −2 22–24 ×2 5 seconds -
Animated bucket up close rim 1d4−1 bludgeoning −1 22–24 ×2 6.7 seconds -
Animated candlestick up close base 1d4−1 bludgeoning −1 22–24 ×2 6.7 seconds -
Animated chair up close legs 1d4−1 bludgeoning −1 22–24 ×2 6.7 seconds -
Animated coat stand up close arms 1d8 bludgeoning +0 22–24 ×2 7.5 seconds -
Animated cooking pot up close rim 1d6−1 bludgeoning −1 22–24 ×2 7.5 seconds -
Animated kettle up close spout 1d4−1 fire −1 22–24 ×2 6.7 seconds -
Animated ladle up close bowl 1d3−2 bludgeoning −2 22–24 ×2 5.5 seconds -
Animated lantern up close flame 1d6−1 fire −1 22–24 ×2 6 seconds -
Animated panoply up close its weapon its weapon’s, with its Strength its weapon’s its weapon’s 6 seconds its weapon’s
Animated rug up close folds 1d6−1 bludgeoning −1 22–24 ×2 6 seconds 15% engulfed (grip 12, 1 hit point a tick)
Animated stool up close legs 1d2−2 bludgeoning −2 22–24 ×2 6.7 seconds -
Animated teapot up close spout 1d4−1 fire −1 22–24 ×2 6.7 seconds -
Animated warming pan up close pan 1d4−1 fire −1 22–24 ×2 6 seconds -
Clatter of cutlery up close points 1d3−2 piercing −2 22–24 ×2 4.6 seconds -
Mimicling up close pseudopod 1d6 bludgeoning +0 22–24 ×2 7.5 seconds 1% held (grip 12)
Mud golem up close fist 2d6+4 bludgeoning +6 22–24 ×2 7.5 seconds -
Creature Speed Sight Hearing Footsteps
Animated armour 936 (6.4 seconds) 8 cells, Darkvision 10 60
Animated bellows 1000 (6 seconds) 8 cells, Darkvision 10 20
Animated blade 1225 (4.9 seconds) 8 cells, Darkvision 10 silent
Animated book 1000 (6 seconds) 8 cells, Darkvision 10 20
Animated broom 1200 (5 seconds) 8 cells, Darkvision 10 20
Animated bucket 900 (6.7 seconds) 8 cells, Darkvision 10 20
Animated candlestick 900 (6.7 seconds) 8 cells, Darkvision 10 20
Animated chair 900 (6.7 seconds) 8 cells, Darkvision 10 20
Animated coat stand 800 (7.5 seconds) 8 cells, Darkvision 10 20
Animated cooking pot 800 (7.5 seconds) 8 cells, Darkvision 10 20
Animated kettle 900 (6.7 seconds) 8 cells, Darkvision 10 20
Animated ladle 1100 (5.5 seconds) 8 cells, Darkvision 10 20
Animated lantern 1000 (6 seconds) 8 cells, Darkvision 10 20
Animated panoply 1000 (6 seconds) 8 cells, Darkvision 10 60
Animated rug 1000 (6 seconds) 8 cells, Darkvision 10 20
Animated stool 900 (6.7 seconds) 8 cells, Darkvision 10 20
Animated teapot 900 (6.7 seconds) 8 cells, Darkvision 10 20
Animated warming pan 1000 (6 seconds) 8 cells, Darkvision 10 20
Clatter of cutlery 1300 (4.6 seconds) 8 cells, Darkvision 10 20
Mimicling 800 (7.5 seconds) 6 cells, Darkvision 60 silent
Mud golem 800 (7.5 seconds) 6 cells, Normal 6 80
See also: Animated objects and Mimics .